Weaponsmith Archive
Thread: List of Post-CU Bugs, Glitches, and otherwise Messed Up Things
Message Edited by Willbaby on 05-20-2005 08:07 AM
Of course I would love to be able to craft them too. But just to be fair, I dont see anywhere in that link that they say the weapons are craftable, so saying they lied is not right here.
CorenLanra wrote:
#1: The inablility to craft weapons that were promised in the _CU_ HERE. They need to either admit they lied or make it known that you must purchase the RoTW expansion and loot the weapons we can't craft. Their stance was you didn't have to purchase the expansion to play SWG with the new CU, this doesn't hold true if you can't get the weapon selection promised.
Message Edited by CorenLanra on 05-19-2005 06:39 PM
ShugFlurry wrote:
Restock button for vendors
omg, please lord... please, please, please... do you know how much time i spend at my vendor?
Mor-Dan wrote:
ShugFlurry wrote:
Restock button for vendors
omg, please lord... please, please, please... do you know how much time i spend at my vendor?
I'm going to be spending a while tomorrow heh
I'll have to add to this one as I've mucked about with mine/grenade crafting lately. This was afterall the reason I went WS in the first place actually. Well... mines.. really... seem to suck. So far at 90 percetn experimentation across the board best damage I've gotten to date is about 253.... whopty frigging do. I can on the other hand craft a proton grenade that hits for about 1140. Not only that but the one I managed to make as a 10pt. Has a +11 accruacy bonus. a 42m throwing range etc.
I also noticed one rather annoyin issue. Kliknik glands. Which to date still are the only munitions enhancing component i know of. Dont seem to actualy work. More to the point. While they still say they are too enhance a munition. It doesnt let me drop it into the proper slot. Now I know most of you arnt exactly fond of crafting grenades. But I was wondering if there were anymore experienced WS out there that do know about pre-cu crafting nades and post CU-crafting nades/mines that might pitch in here.
For example I'm not too sure what pre-cu mine damage was. So I dont really have anything to compare it to. But this seems.. well pointlessly low to me for something that's 90 percent experimented. comse out about the same for all 3 mines too.
no more posts until the new thread is up, thanks! if you can and have a MWS toon on TC, head on over and test that all the issues listed are still issues. i'll be in as soon as Tiggs gets me on the system...