Weaponsmith Archive
Thread: What's wrong with people on Kauri....check this out
P__Day wrote:
DPS becomes a matter now, since people tend to kill the action pool pretty fast at times, so most of the ranged fighters i know tend to throw in quite a few autoattacks in between to recharge for higher level specials. Myself i try to get high max and high DPS if possible.
I did a post where I made two different DL44 XT pistols: one high DPS (309 DPS, 108 SAC), the other low SAC (282 DPS, 87 SAC). They both had exactly the same damage rating, and the speed difference was only 0.18. The slower weapon had 21 lower SAC. So whywould the high DPS one be considered so much better? Does 0.18 seconds really make that much of a difference? Even after factoring in speed skill mods and power-ups?
Slim Vargo, Corbantis
P__Day wrote:
EdOWar wrote:
P__Day wrote:
DPS becomes a matter now, since people tend to kill the action pool pretty fast at times, so most of the ranged fighters i know tend to throw in quite a few autoattacks in between to recharge for higher level specials. Myself i try to get high max and high DPS if possible.
I did a post where I made two different DL44 XT pistols: one high DPS (309 DPS, 108 SAC), the other low SAC (282 DPS, 87 SAC). They both had exactly the same damage rating, and the speed difference was only 0.18. The slower weapon had 21 lower SAC. So whywould the high DPS one be considered so much better? Does 0.18 seconds really make that much of a difference? Even after factoring in speed skill mods and power-ups?
Slim Vargo, Corbantis
Im just repeating what im told since i dont use any of my own weapons. But i dont see the problem in making a weapon high DPS, i recently sold a rifle with 340 base dps, 98 sac, and 1110 max didnt hear any complaints, and as long as the people buying are happy im happy.
That sounds like a nice weapon. I'm guessing it was enhanced. What if you made a weapon using the same enhancers, with 1110 max damage, but slightly slower so the DPS was maybe 320 instead of 340, with the difference going into action cost so that maybe the SAC was 85 instead of 97?
I don't blame you for making the weapons your customers want, that's just good business sense. But every WS I've ever known wants to make the best weapons, and I'm not convinced that focusing solely on DPS makes for the best weapons.
Another thing to consider when focusing on DPS...speed has horrible diminishing returns. Consider this, on the gun I mentioned above, the high DPS subcomponents (barrel and ABPH) had a combined speed of -1.4 faster than the low SAC components. But in the final combine, the low SAC weapon was only 0.18 slower. That's a lot of wasted experimentation points.
Slim Vargo, Corbantis
I made myself a 73SAC 323 DPS E-11, and soloed all of Sordaans bets in less than 10 mins simply because I was able to kite and spam Full Auto Area and NEVER run out of action. The lower SAC Carbine was so superior I destroyed the conversion and applied the ADK to it.
On Valcyn at least, the smart people are going for low SAC like this, and paying for it. I had a similar carb I sold for 5 mil. The Jedi killers are finding that having enough action to beat the Force out of a Jedi with specials is far more important than a high damage/SAC gun that leaves you without a special facing a fully healed opponent.
I refuse to make Noob Cannons, and thanks to the CU I'm happily out of the mass weapons business. Buyers have always blindly looked at Max Damage and never considered ANY other attribute.
Seilyn_Nox wrote:
lol, I was just going to say that calling the majority of your potential customers stupid probably doesn't help either.
Like they would notice?