Weaponsmith Archive
Thread: geo power cubes
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Tesno
Sun Mar 21, 2004 9:39 pm
#1
Hey everyone,
I was just wondering what the difference was between the white, yellow, red, and green power cubes. I have heard they affect different stats of the weapon. Can anyone tell me which cube affects which stat?
Thanks 
Naythe Enn
Master Weaponsmith
Crystal Valley Mayor
KOR Admin
Kauri Server
WerrtZer
Sun Mar 21, 2004 9:43 pm
#2
Yellow: Min/max dmg (base effectiveness on armour)
Red: HAM cost (Encumberance on armour)
Green: Overall Condition (weapon or armour)
White: No stats.
odoega
Sun Mar 21, 2004 10:50 pm
#4
i have been hearing stuff about black cubes. can anyone confirm this?
Dr'
REB/COG
Hail FuJax
LLJK_Griz
Mon Mar 22, 2004 12:56 am
#5
you'll never see a black power cube because they don't exist. some idiot started a rumor and now everyone's going on about it.
Jarkatoo
Thu Jun 24, 2004 8:30 am
#6
i have got both schematics for the Scythe, and for the Geo Sword Core Schem. where is the best place to farm for the power cubes. up at the top or down farther in the cave.
realvorda
Thu Jun 24, 2004 8:49 am
#7
I would go down, to that round area where all those genos spawn..
I think its the first right (after the first keycode room..)
redstone7284
Thu Jun 24, 2004 2:15 pm
#8
Yep it is. Go through the first keycoded door. Walk past the droideka slowly and he wont aggro you, first hallway on the right. It is geonosian spawn central. I have mad loots from that room unfortunately all white cubes so far but enough schems, cores to build a lot of swords.
Actually if anyone reads this. How good are RED geo cubes?
Jarkatoo
Thu Jun 24, 2004 2:59 pm
#9
red are supposed to be the best, but i have never heard of any dropping
AspiringBountyHunter
Thu Jun 24, 2004 3:24 pm
#10
You want yellow for scythes.
Whites are hole fillers
Yellows are damage
Green are condition(good for the DXR6 rifle)
Red are HAM
This room is a good place for loot. You can stand in the middle and never have to take a step to get into range. The merc room is also a good spot as is the spot where you get the info from the tech assistant. There are 2 crazed genos that spawn there.
My group had the whole cave camped pretty tightly a couple of nights ago. One in the round geno room. One at the tech assistant spawn. One in the merc room. And me camping the acklay.
Lots of loot, but nothing off of the freaking acklay.
Rchuno
Thu Jun 24, 2004 11:53 pm
#11
Good lord I have more reds than I know what to do with. They reduce ham costs.
BlazeSR
Fri Jun 25, 2004 7:38 pm
#12
I was in that room with the 3 geo's
Best thing I got in 2.5 hours was a royal jelly cerafe
Dunlop
Sat Jun 26, 2004 12:35 am
#13
Wherever the spawn is highest between the entrance, the the room after the second door, the room by the Scientist who gives you the decoder, and the mercenary room. I prefer the mercenary room as they are nicely spaced to engage in melee attacks and you have the chance of getting a Geo Sonic Blaster Schematic.
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