Weaponsmith Archive
Thread: What is up w/ Adv. Laser Rifles vs. T21s ?
Message Edited by Ecnirp on 06-21-2005 01:37 PM
Well just out of comparison, what kind of pre-slice and post-slice stats are you seeing. Please list if the weapon is pre-cu that was adjusted.
Thanks. Trying to set a mark, and see about resources costs to fill in gaps. All these changes have left me feeling a bit light in the wallet region ![]()
1. Takes about 50% less resources
2. Requires less Krayt tissue to enhance
Thus the Adv Las is always going to be more profitable and since there is no longer AP T21's have decreased in their usefulness.
cool. I think I'll do a run of the Adv Lasers, as there is a far larger market for their sales, as they don't require anything but CL 54.
Prototype:
2.6spd / 492-1003dmg / +17 acc /14.95% wound / 88sac
RelicOMO wrote:
Something that is worth checking is to see if the numbers are actually true. I have not seen it myself, but I have heard from a few very experienced combatants that even though their Adv Lasers have equal or better stats, the T21 is actually doing more damage per hit for no readily explainable reason. I haven't picked up an equal T21 and laser yet to test, but I have heard that the T21 is actually producing better results, despite the fact that the stats seem inferior.
Well, if you have the resources, the T21 has higher stats for both min and max damage. So, it is possible for a T21 to hit for higher damage than the ALR.
OTH, the ALR generally is faster and has higher accuracy, so you should hit more often than the T21. And, with the higher accuracy, you can use pups to trade that off to reduce your SAC or speed and still have more accuracy than the T21.
In any case, they are both good rifles, but the ALR has the edge IMO.
RelicOMO wrote:
Something that is worth checking is to see if the numbers are actually true. I have not seen it myself, but I have heard from a few very experienced combatants that even though their Adv Lasers have equal or better stats, the T21 is actually doing more damage per hit for no readily explainable reason. I haven't picked up an equal T21 and laser yet to test, but I have heard that the T21 is actually producing better results, despite the fact that the stats seem inferior.
Here are some hard numbers.
Weapon A: Adv Laser Rifle -
- Speed (modified) - 2.6 (1.51)
- Damage - 506-1012
- Accuracy - 14
- Wound - 14.95%
- DPS (modified) - 292.35 (502.25)
- SAC - 65
This weapon has a SAC powerup on it, lowering SAC and decreasing accuracy a trifle. When fired at a CL 16 creature by a CL 80 player, Improved Head Shot does 1821 per hit.
Weapon B: T21 Rifle -
- Speed (modified) - 2.58 (1.5)
- Damage - 475-1014
- Accuracy - -3
- Wound - 33.35%
- DPS (modified) - 288.23 (495.17)
- SAC - 68
This weapon has the same SAC powerup on it, and was fired at the same type of mob (CL 16 bolle bols) by the same player. This time, Improved Head shot does 1825 per hit.
So as you can see, the ALR is superior in every way, but the T21 actually does more per hit. I cannot explain this - there is no rational reason for it, unless for some reason wound is figured in, or the 0.01 speed results in a bigger hit. (Although if you think about it, a higher dps but lower speed should result in the ALR having more damage per hit.) It can't even be accuracy - the numbers simply lie.
However...
Weapon C: Advanced Laser Rifle
- Speed (modified) - 2.68 (1.56)
- Damage - 640-1148
- Accuracy - 9
- Wound - 14.95%
- DPS (modified) -334.05 (573.89)
- SAC - 105
This weapon has a damage powerup on it, reducing speed by a small amount. When fired at the same CL 16 bolle bols by the same player, Improved Head shot does 2066 per hit.
Weapon D: T21 Rifle
- Speed (modified) - 2.68 (1.56)
- Damage - 632-1140
- Accuracy - 1
- Wound - 33.35%
- DPS (modified) -330.33 (567.5)
- SAC - 106
This weapon has the same damage powerup, and was fired with Improved Head Shot at the same CL 16 bolle bols. It does 2052 per hit.
This time, the damage seems to be more in keeping with the stats, though you would expect that given the damage multiplier of headshot, the damage advantage of the ALR should actually produce even more of a difference.
This test does not demonstrate anything about damage per unit time, damage per combat, or damage per action. All it does is show that the stats for weapons do not tell the whole story, and that a T21 is, for whatever reason, better than the stats suggest. It is probable that master level weapons in other professions, like republics, are also superior to their stats for no readily explainable reason.
Vade_WS wrote:
Easy answers:
1) max damage on B > A.
2) max damage on C > D.
True but
1) the ALR has much higher accuracy which should help add damage
2) the max damage is a 2 point difference but the damage is 4 points
The second set is explainable since I think damage pups use min damage as the stats to how much damage to add.