Weaponsmith Archive

Thread: Did they stealth nerf crafting???

prometheusiam
Thu Jul 22, 2004 2:51 pm
#1


Heard this from at least 2 people in game. Both of them Architects. They used the same exact materials, before and after the last update. Tried to make heavy mineral extractors, and before the update, BER 13 came out no problem, but after...only BER 11.


I say again, both of them Master, both of them using same materials. One girl was experimenting up to 95%, and only got BER 11. Me, as a weaponsmith, have seen a dramatic decrease in effectiveness with my experimenting, and have heard from doctors that their stims are affected as well.


Anyone else find this to be true? Methinks they snuck something in the same time they made it so hard to switch weapons during combat.


If so, send in a ticket, with us, and get the crafting back, please.


Markks/Mogroz
Enix_Dayspring
Thu Jul 22, 2004 6:05 pm
#2

No.


I have hand crafted the majority of my weapons for 8 months now. The stats on my weapons havent changed (except when I use different resources).



**************************************************************************
Pyrrhus
Sunrunner

SabbathChild
Fri Jul 23, 2004 10:55 am
#3

I haven't seen any change and I've been crafting a lot of stuff lately.



Badoff Bina, Inner Sanctum Member of Skull and Bones
Bounty Hunter 3/4/4/2 --- Ranger 0/0/4/0
On Tempest
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Swordsmen 2/4/3/3 --- Master Weaponsmith --- Merchant 4/0/0/0
d0qtrX
Fri Jul 23, 2004 11:32 am
#4

What % was the OMU?


I just built myself a couple heavy gasses the other day and they cam eout 13s.


So i dunno.


Zorander96
Fri Jul 23, 2004 6:34 pm
#5

Actually I came across this as well in arch, but not weaponsmith.

They must have corrected the equation on the omu's. Even though the omu's are at 6, the ending pct is important.

EX.

91 pct omu requires you to exp up to 82 or 83 for ber 13

87 pct omu requires you to exp up to like 88 for ber 13


Caught me by surprise because after crafting hundreds of ber 13 harvesters, i didn't notice the change until after I went through 3 of them I had to put an extra point into effectiveness


Adaria McIntyre - Bria

Master Weaponsmith/Master Architect/Master Artisan/Merchant 4403


Painstake
Sat Jul 24, 2004 8:08 pm
#6

I have actually been wondering this myself. I have been creating T-21's that I can normally get over 400 dmg without problem. Now I am maxing at 386 with3 points left to experiment with. Sadly this is with both better resources and also using the old materials of lesser quality. I would have to say that ther did stealth nerf us along with Architects. All the Architects and Weaponsmiths I have spoken to on Valcyn are running into the same problem.



Dheso - Master Weaponsmith, Master Armorsmith - Valcyn
Abrams - Master Bounty Hunter - Flurry
Torque - Master Smuggler, Master Swordsman - Valcyn (RIP 5-03-2005)
GregC
Sun Jul 25, 2004 7:52 am
#7

I haven't had any problems. Infact I just added another +3 max damage on my t-21's for 403max damageand another +1max to my vk's for 147max damage.

You have to be doing something wrong. Double check your crafting tools, your resources, dunno maybe you just need to log off and log back on, sometimes that works for me if I'm getting bad results.
Ursa_Major
Sun Jul 25, 2004 8:45 pm
#8

Don't know - on Valcyn myself I don't believe so. I will be making some t21s soon so I will see. I have made a ton of other stuff but I have not noticed any decrease in the final products outcome.



Cedo Feswi - Master Weaponsmith - I can take delivery via vendor named Mast'r Feswi's Elite Weapons near: Coronet, Corellia at ( pos. 971 neg. 5569).
Itchybacca
Mon Jul 26, 2004 8:08 am
#9

No problems on Valcyn.



--------------------------------------------------------------------------------------------------------
-Tuckiee MasterBounty Hunter/Carbineer

Ursa_Major
Wed Jul 28, 2004 5:20 am
#10

T21s no problems on Valcyn, which apparently Tuckiee has confirmed too



Cedo Feswi - Master Weaponsmith - I can take delivery via vendor named Mast'r Feswi's Elite Weapons near: Coronet, Corellia at ( pos. 971 neg. 5569).
JBushesq
Wed Jul 28, 2004 10:04 am
#11

i just made my best run of scouts to date last night....as well as a bunch of scyths and geo sonic blasters, everything came out as expected.



Damisoum, 26 June 2003 - 26 November 2003
Damisoum, Frostwolf (WOW)
OdaOna
Wed Jul 28, 2004 11:54 am
#12

Several people are complaining:


http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=202979



The forced-to-go FS theory is really scarry.


/anxious



Vendors and business on hiaetus for CU retooling
Antigonus5620
Wed Jul 28, 2004 10:10 pm
#13


I've noticed a slight drop in the range modifier on my Advanced Scopes ... dropping from 40, down to 38 even though I've obtained the same results. Also, a slight increase in less than Great results and outright Crit Fails.

Message Edited by Antigonus5620 on 07-29-2004 12:15 AM

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