Weaponsmith Archive

Thread: cube without serial number question

Xieflow
Fri Apr 09, 2004 10:30 am
#1

Ok, I've got a cube without a serial number. I have heard that this might allow me to mass produce geno weapons (as in if I make the schematic with the no-serial cube, and then run it through a factory it will take *any* cube). I've had a few Weaponsmiths / ex-weaponsmiths confirm that I can mass produce weapons this way.

I was wondering : Is this a bug exploit that could possibly get me in trouble?

I haven't done it yet 'cause I'm busy with other stuff in-game right now, and I'm unsure if it would be a problem or not
sabacc1000
Fri Apr 09, 2004 10:34 am
#2

Yes, it can defintately be exploited in the manner you suggested. It's the same problem that occurred with the non-serialed krayt tissue (and we all know how that turned out ). If you're going to use it, use it on a single craft item, and be rid of it. Otherwise, destroy it, it can only get you into trouble.



Ackeeba Owadu
Master Weaponsmith - Intrepid
Ackeeba's Weapons Emporium - The Promenade
Tatooine (2599, -4428) outside Mos Eisley

"In the modern lexicon, to sully a reputation would be "to talk smack about."
- Niix Starkyller

Weaponsmizzle..../wearTshirtWithPride
Jpshaff01
Fri Apr 09, 2004 1:31 pm
#3

did people get in trouble for the non-serialed krayts, i never heard anyone getting into any trouble on my server.




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



Xieflow
Fri Apr 09, 2004 3:33 pm
#4

so merely *POSSESSING* an item that dropped legally can get me in trouble? That's a load of BS.
nojediiam
Fri Apr 09, 2004 3:36 pm
#5






Xieflow wrote:
so merely *POSSESSING* an item that dropped legally can get me in trouble? That's a load of BS.






No, you would have to use it to be exploiting.


Also, send a PM, board mail to Tauren. He is the dev in charge of exploits. It took them months and months to respond on the forums about the unserialized krayt tissue exploit. Perhaps they will work faster this time?


--------


And to the other poster, I don't think anyone got in trouble for abusing the krayt tissue exploit, at least not that I ever heard about.




_Posli on Talus near Dearic: Master Weaponsmith (+29 Exp / +24 Asm)
_____My Current Weapons Menu_____
Miner / Master Pistoleer / Merchant
--Talus Arch Tech and Architect Vendors--
Just use /waypoint 1525 -2700 once on Talus, look for the Arch


Jpshaff01
Fri Apr 09, 2004 3:59 pm
#6

i don't know how other people feel about it but i really don't see it as an exploit. Just a rare loot.




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



Lilcappy
Fri Apr 09, 2004 11:06 pm
#7






Jpshaff01 wrote:
i don't know how other people feel about it but i really don't see it as an exploit. Just a rare loot.






This is considered an exploit because, you can make a schematic of something using this cube, and then yo uwill be able to use ANY cube in the factory, and the item will come out with the stats of the non-serial number cube.



_____________________________________________________________________________


Ediw Ap-Ta
Master Doctor/Pistoleer
Jpshaff01
Fri Apr 09, 2004 11:15 pm
#8

yeah i see what your saying, but still isnt a big deal to me.




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



Logix
Sat Apr 10, 2004 3:11 pm
#9

Just a FYI, I've already reported this issue to Thunderheart and he's forwarded it to the team. Hopefully it'll be fixed soon.
nojediiam
Sat Apr 10, 2004 3:38 pm
#10






Logix wrote:
Just a FYI, I've already reported this issue to Thunderheart and he's forwarded it to the team. Hopefully it'll be fixed soon.






So was this new to them? Someone posted about a no serial cubea month ago.

Message Edited by nojediiam on 04-10-2004 03:38 PM



_Posli on Talus near Dearic: Master Weaponsmith (+29 Exp / +24 Asm)
_____My Current Weapons Menu_____
Miner / Master Pistoleer / Merchant
--Talus Arch Tech and Architect Vendors--
Just use /waypoint 1525 -2700 once on Talus, look for the Arch


Logix
Sat Apr 10, 2004 4:03 pm
#11






nojediiam wrote:






Logix wrote:
Just a FYI, I've already reported this issue to Thunderheart and he's forwarded it to the team. Hopefully it'll be fixed soon.






So was this new to them? Someone posted about a no serial cubea month ago.

Message Edited by nojediiam on 04-10-2004 03:38 PM





Iguess so, considering the exploiting is still going on. I figured it'd be fixed by now, but it's rapidly resurfacing so I brought it up again.
Xieflow
Sat Apr 10, 2004 10:03 pm
#12

OK, so will this be "safe" : Me keeping the cube as an "oddity" and never using it?
Avock
Tue Apr 13, 2004 9:27 am
#13

Logix,


Can you find out what the intent of the no-serial # cubes was? That's really the question here. At this point, pretty much everyone that is paying attention is using em. We had a thread earlier asking about this, but nobody offical commented.


http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=36037


And to the people calling 'exploit'. Rember that huge thread when everyone put the enhanced public blaster in the factory, and a bunch of people were certain it was an 'exploit'? Well the devs came back and said it wasn't an exploit. So don't go assume this is an exploit. It's fair to ask the question though if that was the intent.


Andis comment about getting the same stats is true?No serial # cubes have no stats from what I've heard. Haven't tried anything other than whites though, and whites have no stats.



- Avock
Retired Master Weaponsmith, Master Merchant, Master Artisan, [combat challenged]
Core Tech - Weapons - East Dune Sea Oasis, Tatooine (5012, 3260)
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