Weaponsmith Archive
Thread: dxr6 weapon stats, post yours please
5.2speed 174-346damage +93ideal 36/41/66 1043condition (FFstock used) (Green Cubes)
Wanderhome
I dont have the EXACT stats on hand, but with pup and dmg slice my DXR6 is 4.4 679 max with +121@ 54m and 118 mind cost
/flex
Krayted of course with form fitting stock, scope, and yellow cubes, only the first of this calibur we made, we'll have more easilly better than that in the future.
my "regular" (with advanced stock) came out:
182-349 at 5.7. +65 at ideal. 64-69-94 ham
I got
172 - 343 at 4.9 attack speed, wound 49.4%. -72 pb, +73 ideal @ 54, +13 max @ 64. 30-36-60 HAM
(I used red cubes
With a Scope & The Precision stick here's mine:
4.9/178-356
55.8% Wound
-72@ 0m
+110@ 54m
+13@ 64m
41/47/69
Correction:
the Looted Stocks
Scope
Adv Bph
Adv Blaster Rifle Barrel
Green Power Cubes
Unsliced usign:
Green cubes
adv scope(+37 acc +18 HAM)
adv stock (+40 dam +28 ham)
adv rifle barrel
adv blaster handlers
193-366 5.6 speed
56.2 wound
-71 @ 0m
+121 @ 54m
+14 @ 64m
83/88/112 HAM.
Final build was experimented for Max damage and remaingin points were put into accuracy.
Message Edited by Reldun on 02-28-2004 03:25 PM
i don't understand why you guys are wasting your looted stocks on these, just use one that adds +10 and doesn't add to ham cost, or nothing at all... the ones i make without a stock will come to +82 at ideal. all your doing is adding ham cost which makes it a lot less desirable. You all did notice that it had ungodly ideal bonus already right? and decent ham?