Weaponsmith Archive
Thread: Uber loot what no, you didn't say! A mind set that destroys the game(for now I hope)
I'm tempted to buy a 750 max hammer with 400 condition for 8m since I could just anti-decay it.
How could the devs overlook something like this? I'm sure they said that the game will have an economy in which crafters will play the biggest part, NOT LOOT.
Message Edited by Eclipse442 on 02-12-2005 03:48 AM
The entire High/Middle/Low player market is still open. Only the extreme - high players will want to NDK their uber LS'.
Unless the Influx of new players is halted, in which case the game would pretty much die anyway, you still have a large market.
You must remember that the SOE auction boards represents only a fraction of players. The ADK market is alive and well in-game. Also, the consider the number of Jedi comapared to the number of Non-Jedi. There are far more fighting non-Jedi out there. I do not agree that these kits are targeted for Jedi. Pearls are not a problem with the big spawns of krayts now occuring. Jedi are talking on my server how they are sitting on quite a nest egg of premium pearls. There are those that have multiple accounts, so a select toon can be outfitted with many of these kits. The rich are buying -snapping them up quickly. Far more than 1% of players WILL be effected by these kits.
Repeat business on elite weapons (money makers such as T-21s) will dry up. Why would a toon settle for anything less than an uber T-21? They can grind away with no fear of decay using the one weapon. This would not bother me as much since the need for multiple weapons is coming, but there are the multiple kit holders. While this may cause a rough time in sales, the impact of the new elite of players owning many kits will become more evident to the game as a whole. Looted weapons already have taken a toll,and those weapons will be very much sought after. Easier to get when you already have an ADK weapon to camp the loot droppers. This causes a bigger disparity between the newer players and poor classes in game play.
I would have not minded these kits if they were a no-drop/no-trade item - especially with the upcoming changes.
And these 1% of players
Eclipse442 wrote:
NDK kits affect the top 1% of players on all the servers.
Ybagi wrote:And these 1% of players
Eclipse442 wrote:NDK kits affect the top 1% of players on all the servers.arewere the ones that were buying 70% of the enhanced weapons.
If not 90%, and also are the people who have the best looted stuff.
Ybagi wrote:
A krayt tissue auction and noone bids, if thats not a sign of how badly the devs screwed this one up I don't know what is
Damn, those tissues went for the 750K min each...what a joke. A few weeks ago tissues like that would have gone for millions. The Devs really screwed up with the loot drops, imo. Maybe this, along with the vendor changes, is an attempt by the devs to reduce prices for all goods, maybe in anticipation of the CU (even though it's still months away). Or maybe the Devs just screwed up... ![]()
As for ADKs, I'm still not too sure if it will be as Apocalyptic as a lot think. Everyone who sells their ADK no longer has one to use on their weapons. They will also have millions of credits now...maybe for the first time since they played. I think it's likely they'll spend their new found wealth on some really nice weapons, now that they can afford them. Weapons that will decay...because they no longer have an ADK.
I also have to wonder how many of these are going to be used on armor pieces with really nice AAs, instead of weapons. Some of those AAs are far more valuable than even really nice Acklay hammers and Krayt guns.
Making ADKs non-tradable, non-transferable would be a huge mistake, imo. Because then eventually everyone will have an ADK, and if they couldn't trade or sell it then they'd definitely use it.
Slim Vargo, Corbantis
Making ADKs non-tradable, non-transferable would be a huge mistake, imo. Because then eventually everyone will have an ADK, and if they couldn't trade or sell it then they'd definitely use it.
I disagree.You assume evryone fights. Pure crafters who have no fighting skills may have preferred to select an action figure or a piece of furniture instead as a reward. Even if each toon who had only one ADK, and used it, would not have that much of an impact game wise, especially after the upcoming changes.
Trean... I agree completely with you. I personally think they should nerf the krayt, make them drop tissues maybe 2% of the time, and the other 80% of the time make it drop pearls. Their value would drop, but it would also start a cycle of money leaving jedis and going to the fighters... either that or the jedis would camp all the krayts 24/7 >_> Oh well.
As for the ADK... I think I've repeated myself enough about this. Tag one of the other 10 threads to see what I have to say about it lol.