Weaponsmith Archive

Thread: Weapon crafting post CU is fun!!

Bermag
Fri Apr 29, 2005 4:39 am
#1

It is great. So much things to play round with. I spent 5 hours yesterday playing with crafting (and getting almost now weapons made lol).


If 3 useful lines to experiment was not "bad" enough, then we get elemental damage to experiment on as well on those guns with elemental damage.


AS and WS have definitine swapped places lol.


I was so bored with weapon crafting before. Now it is fun again.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
LohtyLoht
Fri Apr 29, 2005 5:54 am
#2

I agree entirely : ) I was getting bored but I'm having a blast pioneering the new WS experimentation options. I'm feeling that a whole new world of customized weapons maximized in different ways for different play styles will finally become a reality. Cool!



Stirling


12pt master


Corbantis


Samaw
Fri Apr 29, 2005 6:06 am
#3






Bermag wrote:

It is great. So much things to play round with. I spent 5 hours yesterday playing with crafting (and getting almost now weapons made lol).


If 3 useful lines to experiment was not "bad" enough, then we get elemental damage to experiment on as well on those guns with elemental damage.


AS and WS have definitine swapped places lol.


I was so bored with weapon crafting before. Now it is fun again.






Yes, I agree there is more to experiment on, but from what I have seen so far you still end up with pretty much the same base DPS. So if you call this fun more power to you.


The question I have, do most weaponsmith plan on charging for a weapon based on the resouces that go into making the weapon or charge based on the base DPS, since from what I have seen so far is that all weapons are pretty much going to have the same base DPS that another weapon with the same level has.


Which also means the rare weapons like the scythe is going to be just a plain old weapon now.



Samaw Master Weaponsmith 12pt
Samaw's Weapons of Choice ( -3250 , 3750 ) Near Dragon's Lair on Naboo
Samaw's Weapons of Choice ( -1145, 1735) In New Thebes on Tatooine
SmugglinZane
Fri Apr 29, 2005 6:35 am
#4






Samaw wrote:


Yes, I agree there is more to experiment on, but from what I have seen so far you still end up with pretty much the same base DPS. So if you call this fun more power to you.


The question I have, do most weaponsmith plan on charging for a weapon based on the resouces that go into making the weapon or charge based on the base DPS, since from what I have seen so far is that all weapons are pretty much going to have the same base DPS that another weapon with the same level has.


Which also means the rare weapons like the scythe is going to be just a plain old weapon now.





I have always priced my weapons by where they fall within the skill tree, with modifiers for looted and enhanced components as well higher prices for loot schematic weapons.


Whether I continue to do this really lies in whether or not I continue to craft with the new caps they've put in place.




"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
Samaw
Fri Apr 29, 2005 8:28 am
#5






SmugglinZane wrote:





Samaw wrote:


Yes, I agree there is more to experiment on, but from what I have seen so far you still end up with pretty much the same base DPS. So if you call this fun more power to you.


The question I have, do most weaponsmith plan on charging for a weapon based on the resouces that go into making the weapon or charge based on the base DPS, since from what I have seen so far is that all weapons are pretty much going to have the same base DPS that another weapon with the same level has.


Which also means the rare weapons like the scythe is going to be just a plain old weapon now.





I have always priced my weapons by where they fall within the skill tree, with modifiers for looted and enhanced components as well higher prices for loot schematic weapons.


Whether I continue to do this really lies in whether or not I continue to craft with the new caps they've put in place.







In the past I always to get my base price based on the required resouces and then increased based on how good the slice was.



Samaw Master Weaponsmith 12pt
Samaw's Weapons of Choice ( -3250 , 3750 ) Near Dragon's Lair on Naboo
Samaw's Weapons of Choice ( -1145, 1735) In New Thebes on Tatooine
JediNg
Fri Apr 29, 2005 8:31 am
#6

I hate stat caps



Ritha Egasiso - 12 experiment point Master Weaponsmith.
To BB, Jo-Jo, Reilly, Beano, Dipper, Flat Top, Chuckles, Jolly, Crashdown, Sheppard, Dash, Flyboy, Stepchild, Puppet, Fireball...
You said that humanity never asked itself why it deserved to survive. Maybe you don't?
Stand by, FTL.
On the day before pub 10, jdmaldo said: "for everyone who grinded the last months of their lives away and didn't get jedi: owned"
Muzz
Fri Apr 29, 2005 8:42 am
#7

What's fun about crafting and hitting alot of stat caps all the time? What's fun about everyone being able to make exactly the same stuff? And even if they can't a slice will even everything up, craft a better weapon, it gets a worse slice. Woot.



Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
Vade_WS
Fri Apr 29, 2005 8:47 am
#8

Agreed. And I certainly didn't want to relearn my profession.

The part I enjoyed about weaponsmithing was not clicking on buttons in the GUI, rather it was interacting with my customers and finding out what they needed.




Vade -- 12pt Master Weaponsmith & Master Commando
Deliveries can be made to the CU Weapons vendor in Surebleak, on Lok (1727 5966) Listen, strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses...
Siymon
Fri Apr 29, 2005 8:52 am
#9

As far as WS is concerned I like most of the new changes. Not happy about how some of the stuff converted over but oh well. I had over 100 crates of krayted powerhandlers that convered really bad but I also have over 100 sets that I did not craft so am not to worried about it. learning WS all over again is fun. I do think they should have tested this a little more before pushing it live but well, it's here and here to stay. Might as well live with it.



Siymon|Bane'|Noymis|Soruman(Retired)|Tesros(Retired)
Samaw
Fri Apr 29, 2005 8:58 am
#10






Siymon wrote:

As far as WS is concerned I like most of the new changes. Not happy about how some of the stuff converted over but oh well. I had over 100 crates of krayted powerhandlers that convered really bad but I also have over 100 sets that I did not craft so am not to worried about it. learning WS all over again is fun. I do think they should have tested this a little more before pushing it live but well, it's here and here to stay. Might as well live with it.






Well we don't have to live with it, because there is always other things we can do with our time and money.



What I will probably end up doing is only logging on every and then to try and keep my venders some what stocked and not let anything be destroyed by not reposting the sell and just hope they make it to were we have the chance and oppurtunity to make the uber weapons again.





Samaw Master Weaponsmith 12pt
Samaw's Weapons of Choice ( -3250 , 3750 ) Near Dragon's Lair on Naboo
Samaw's Weapons of Choice ( -1145, 1735) In New Thebes on Tatooine
JediNg
Fri Apr 29, 2005 9:14 am
#11

I STILL hate stat caps.



Ritha Egasiso - 12 experiment point Master Weaponsmith.
To BB, Jo-Jo, Reilly, Beano, Dipper, Flat Top, Chuckles, Jolly, Crashdown, Sheppard, Dash, Flyboy, Stepchild, Puppet, Fireball...
You said that humanity never asked itself why it deserved to survive. Maybe you don't?
Stand by, FTL.
On the day before pub 10, jdmaldo said: "for everyone who grinded the last months of their lives away and didn't get jedi: owned"
SlaserX
Fri Apr 29, 2005 9:32 am
#12

I dont like the new changes... it's fricken retarded. I'm not going to make any money whatsoever anymore. I'm not a 12 point smith. I cant possibly make weapons with DPS even equivilant to the higher up 12 point smiths on my server. I might aswell give it up.



Hokage:
The ORIGINAL Wookiee Jedi... ok, so I was the 7th, sue me.
Accamim
Fri Apr 29, 2005 9:43 am
#13

I did. 269 DPS Assault Bowcasters, Should be same as T21s. Play arounda little.
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