Weaponsmith Archive

Thread: Advice for crafting my rifle

Phattopia
Sun Sep 18, 2005 8:34 pm
#1

Okay i had some +160 krayt tissue and using that i made a advanced laser rifle with 2.81speed, 486-1152 damage, +16 accuracy and 82 sac.


Now i have some power cells 184 max, doh cant recall speed but its like -0.78 or something and -8 sac.

I want to get a damage and sac capped rifle with about 2.5ish speed after craft, is this possible?

any ideas on howi shold build my components? i was thinking without power cells i start experiment with 83 sac and with power cells i know i will start at 82, but then i only need the power cells to bring my abph to -10 sac rather then -9 sac and i can throw the rest into something else, should i do it damage or speed?


appreciate any advice you got on this, thanks.



Jedi to the death of SWG.

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laodamas
Mon Sep 19, 2005 12:46 pm
#2

You may want to experiment some by just making non enhanced ALR's to start. To cap damage with 184 cells your base ALR will need to be 999 max damage. I use pre-curb stocks for weapons with cells, the are -20 SAC and 0.0 speed, easy to cap SAC on combine with no speed penalty from the stocks. What you are aiming for in your base ALR is 999 max damage and 90 SAC with all other points in speed. I would also use looted scopes if you have them, they have nice speed mods, better then what can be crafted by a long shot.


1)Scope - Looted if possible, should not be too hard to find if you dont have some.


2)Stock - Pre-curb if you have them, if not I would probably max out SAC then rest in speed.


3)Barrel and Handler - These are where you will want to play around. You will want to adjust the numbers on these so your final combine on a non enhanced ALR will give you minimum 999 max damage and 90 SAC. The rest into speed.





Laodamas Odysseus - Elder Jedi
Helios Odysseus - Elder Master Bounty Hunter
Dionysos Odysseus - Master Weaponsmith/Master Armorsmith
Drop off's at Odysseus Loot Vendor @ /waypoint 1562 1708 Keren, Naboo
Hcrista
Mon Sep 19, 2005 3:34 pm
#3

I wanted to do the same, double cap my adv.laser. I have precu stocks aswell (-20 sac, 0 spd), but wanted to try another method, so used new - bh loot - stocks. The result:

"
Attack speed: 2.52
Accuracy bonus: 66
Damage: 485-1184
Base dps: 330.11
Sac: 87
"
Sadly too high sac, used 181ish power cells and 28/29ish stocks to reach this. But imho not bad for first exp, but will try with precu stocks too




| Nick | Server | Profession | Vendor |
| 'Scip | Farstar | Hobbyjedi | Dantooine: -1051, 2475 |
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orad
Mon Sep 19, 2005 6:36 pm
#4

im convinced that there is no way to double cap an advanced laser rifle without slicing damage to some extent (at least with the resources available on valcyn) ..... best i have been able to do with 82 SAC has been 1178 with 2.5ish speed (pre slice)



orad





orad - munitions trader
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GrooperNugent
Tue Sep 20, 2005 7:12 am
#5

I'm on Sunrunner with Phatty, and I have yet to double cap. I can get REALLY close on the damage, but can't quite get there. Still trying...never give up



Grooper/LEEROY
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orad
Tue Sep 20, 2005 5:30 pm
#6

using the resources we have on valcyn the advanced laser rifle assembles at 28%..... if you max out the damage on it it is 987 maxand that is 97%. my best guess is that 1000 damage on an ALR without enhancements would need to be a 30% assembly and taking the damage line to 100%which would mean that you would need OQ/CD capped link steel aluminum and non ferrous metal. so i think it is possible to do it but not with the resources currently available on valcyn......



orad





orad - munitions trader
opea - engineer(cancelled)
arritarr - smuggler (cancelled)
ooco - spy

vendors are located at - 4116 3415 near theed.
armor,resources,droids,weapons,loot
please leave any winnings on the "premium resources" vendor
laodamas
Wed Sep 21, 2005 12:12 am
#7

If you cant craft an ALR to 1000 max, 90 SAC with no enhancements then you will not double cap with 184 -8 power cells. I havent spent too much time seeing if I can accomplish this, may have to try tonight.



Laodamas Odysseus - Elder Jedi
Helios Odysseus - Elder Master Bounty Hunter
Dionysos Odysseus - Master Weaponsmith/Master Armorsmith
Drop off's at Odysseus Loot Vendor @ /waypoint 1562 1708 Keren, Naboo
laodamas
Wed Sep 21, 2005 3:37 am
#8

Gave crafting a 1000 max 90 SAC non-enhanced ALR tonight. Cant be done with current resources on Intrepid. With enough amazings best I can do is 989 max 90 SAC. Double capping an ALR seems to be just out of reach with power cells. Could do it with 203 Krayt Tissue though.



Laodamas Odysseus - Elder Jedi
Helios Odysseus - Elder Master Bounty Hunter
Dionysos Odysseus - Master Weaponsmith/Master Armorsmith
Drop off's at Odysseus Loot Vendor @ /waypoint 1562 1708 Keren, Naboo
Summerflame
Wed Sep 21, 2005 4:06 am
#9




GrooperNugent wrote:
I'm on Sunrunner with Phatty, and I have yet to double cap. I can get REALLY close on the damage, but can't quite get there. Still trying...never give up






I just made this on Farstar and yeah I was quite annoyed as you can probably guess


It really wont makea difference when fighting with it compared to a capped one, but my professional pride ust wont let it rest





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Ecnirp
Wed Sep 21, 2005 4:10 am
#10






Summerflame wrote:




GrooperNugent wrote: I'm on Sunrunner with Phatty, and I have yet to double cap. I can get REALLY close on the damage, but can't quite get there. Still trying...never give up




I just made this on Farstar and yeah I was quite annoyed as you can probably guess


It really wont makea difference when fighting with it compared to a capped one, but my professional pride ust wont let it rest








Thats impressive


But at the same time sooooooo frustrating!!


laodamas
Wed Sep 21, 2005 11:59 am
#11






Summerflame wrote:




GrooperNugent wrote: I'm on Sunrunner with Phatty, and I have yet to double cap. I can get REALLY close on the damage, but can't quite get there. Still trying...never give up




I just made this on Farstar and yeah I was quite annoyed as you can probably guess


It really wont makea difference when fighting with it compared to a capped one, but my professional pride ust wont let it rest







Nice rifle. But like you, Im all about that last point of damage. lol



Laodamas Odysseus - Elder Jedi
Helios Odysseus - Elder Master Bounty Hunter
Dionysos Odysseus - Master Weaponsmith/Master Armorsmith
Drop off's at Odysseus Loot Vendor @ /waypoint 1562 1708 Keren, Naboo
Chumplestilskin
Thu Sep 22, 2005 12:47 pm
#12






orad wrote:

im convinced that there is no way to double cap an advanced laser rifle without slicing damage to some extent (at least with the resources available on valcyn) ..... best i have been able to do with 82 SAC has been 1178 with 2.5ish speed (pre slice)



orad








I experience the same results with Rifles, but can easily hit sac/dmg caps with carbines.




````````````````````````````````````````````````````````````````````
Chumplestilskin - CANCELLED DUE TO THE NGE
AnimalMagnet
Fri Sep 23, 2005 6:50 am
#13

How was the calculation done to determine that a double-capped ALR would require base stats of 999 dmg / 90 SAC? I am interested in this exact same info except for the Heavy Lightning Rifle (HLR). Also, how was the accuracy bonus (66) achieved on the ALR mentioned above?
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