Weaponsmith Archive

Thread: errr, what the 'ell is this?

Implementor
Wed Nov 02, 2005 2:44 pm
#1

http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=146429



Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Summerflame
Wed Nov 02, 2005 3:11 pm
#2

Im sorry guys and girls. This has hit me with as much surprise as it is hitting you.


Its the first I ever hear of this.


Ill do my best to try and gather info on it.


Atm Im quite worried about the statement of crafters having 4 sub classes. Im hoping it means all craftin classes has 4 subclasses, I dont even want to finish the thought of what I fear....


I promise you Ill fight to keep our profession intact and I will need you guys to help out testing and come with all the feedback you can when this hits TC.


Ill make a Focus thread when it does. (not much point in having one as long as we have no clue off what is happening)


I urge you guys to try a positive approach to whatever they throw at us with this change, but at the same time not hold back on comments/suggestions/critics and more as it sounds like wemight beshaping our profession from the ground.






----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Ecnirp
Wed Nov 02, 2005 3:24 pm
#3






Summerflame wrote:

Im sorry guys and girls. This has hit me with as much surprise as it is hitting you.


Its the first I ever hear of this.


Ill do my best to try and gather info on it.


Atm Im quite worried about the statement of crafters having 4 sub classes. Im hoping it means all craftin classes has 4 subclasses, I dont even want to finish the thought of what I fear....


I promise you Ill fight to keep our profession intact and I will need you guys to help out testing and come with all the feedback you can when this hits TC.


Ill make a Focus thread when it does. (not much point in having one as long as we have no clue off what is happening)


I urge you guys to try a positive approach to whatever they throw at us with this change, but at the same time not hold back on comments/suggestions/critics and more as it sounds like wemight beshaping our profession from the ground.









Thanks Summer.


Yes its a little bewildering to say the least and the implications are..... well, we will see.

nebaf
Wed Nov 02, 2005 3:30 pm
#4

All I can say is: Ahhhhhhhhhhhhhhh.... *takes a deep breath* ....hhhhhhhh!


It's too early to tell whats going to happen, I'm both excitied and worried about the new changes as well as what will happen.


I really hope they don't ruin our beloved WS profession.


But at the same time I'd love to see the game become more fast and exciting.


I guess all we can do now is wait until more info comes out and we get to test it



Nebaf Panef ~ MasterMedic ~ Rebel Pilot Ace
Nebaf' Panef ~Semi-Retired Weaponsmith~ Master Armorsmith
Noobaf Panef ~ Semi-Retired DWB Crafter ~Resource Hoard
Armor, Weapons,Resources and Loot Vendors Located in the Fine city of
Valley of Death, Tatooine -6600 -4640

CorenLanra
Wed Nov 02, 2005 3:32 pm
#5

I knew there was a reason I didn't pre-order the expansion .



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

AzureaAkai
Wed Nov 02, 2005 3:33 pm
#6

Oh geez, and it was just last week that i decided to take the leap of faith and get another account to become a WS. /sigh now it seems that the profession will be nerfed into oblivion. "a good weapon won't matter" means we'll be crafting generic guns/swoops/gungan heads/R3s/ubese helms. when everybody's special, no one is.
atodorovic
Wed Nov 02, 2005 3:41 pm
#7

it's a real real shame what they've managed to do with this game

if this is another complete overhaul of the game, this is going to be it for me... as much as I love star wars, and as much as I liked this game, I just cant understand that anyone would be as bold as to suggest another complete overhaul after the previous one failed on so many levels....





'
[ s ] [ n ] [ o ] [ w ]
ION Guild Leader, Weaponsmith and Smuggler
ION Firearms (-5323 3331 Theed, Naboo) - ION City, Naboo




Implementor
Wed Nov 02, 2005 3:41 pm
#8


'fast and exciting'...that's what they said about the CU


soooo can't change profs!?!


crafter sub-classes!?!


seriously, there's a ton of stuff that can screw up what is already blech: schematics? certs? weapons caps-changed? modified? Will there be a weapons conversion like the CU and the great stuff converts crap? enhancers? pre-nerf weapons? sub-component changes?


Like any long-term WS I have put in a ton of time/work/money into accumulating what i have so I can build whatever, whenever. CU destroyed a lot of that and seriously degraded the profession with it's CL and turning majority of weapons useless to make.


Whatever happened to the In Concept forum. /sigh I'll never quite understand how people can look forward to changes, 'specially when dumped on us, considering the track record.


Props to our correspondant. My original post had probably been up only 10 mins or so before a response. Very much appreciated, to be sure.




Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Implementor
Wed Nov 02, 2005 3:44 pm
#9






AzureaAkai wrote:

Oh geez, and it was just last week that i decided to take the leap of faith and get another account to become a WS. /sigh now it seems that the profession will be nerfed into oblivion. "a good weapon won't matter" means we'll be crafting generic guns/swoops/gungan heads/R3s/ubese helms. when everybody's special, no one is.






a yes, how could i forget this tasty bit of info :/









Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Implementor
Wed Nov 02, 2005 3:53 pm
#10

okay last post


i just re-read that post and the official announcement


just me, or are there NO MELEE PROFS? !






Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
-Hellfire-
Wed Nov 02, 2005 3:59 pm
#11

So i guess i'll hold of on spending millions n some 250 damage acklay bones.

I just started crafting and i really enjoy how it is now so i hope its not changed too much. Crafting is one of those things that has always set this game apart from all the others.
AzureaAkai
Wed Nov 02, 2005 5:50 pm
#12

from what i've read, every class will be a combination of melee and ranged. even tho they all have names associated with current ranged professions, they will all have special melee attacks or something like that
CorenLanra
Wed Nov 02, 2005 6:04 pm
#13

Guys this _IS_ going down. There are NGE Forums posted now with announcements. This exerpt from Tiggs worries me.
Tiggs Post

VI. No More Item Decay
Item decay has been completely removed from the game.
Can you explain a little more about how Damage and Decay will work?
This part of the death penalty has been removed from Galaxies.

OOOOPS.. 25mil ADK=junk lol



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

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