Weaponsmith Archive
Thread: Ok Publish is live Servers up And yes the bug did go live And its not just us.....
Message Edited by Ecnirp on 07-21-2005 11:25 AM
Message Edited by Maceey on 07-19-2005 04:40 PM
God I can't believe it.... well, I guess I can ![]()
Anyone else tested it?
Maceey wrote:
unless everything is capped after assembly yes it's live!
just did some melee and ranged weapons non of the experimenting will show the results will show
/cry
/burn devs in hell
Message Edited by Maceey on 07-19-2005 04:40 PM
/sign
Mediocre wrote:
Maceey wrote:
unless everything is capped after assembly yes it's live!
just did some melee and ranged weapons non of the experimenting will show the results will show
/cry
/burn devs in hell
Message Edited by Maceey on 07-19-2005 04:40 PM
/sign
my mind is working overtime right now figuring out how in the world a bug that is this huge can make it into gameplay.
I can confirm it is live. I just crafted a Warhead Fusing Mechanism, during experimentation it showed -2 accuracy bonus during all experimentations and didn't change. I created the schematic, checked my datapad, and it's listed as having an accuracy bonus of 6.
Bah!!!
/tar devs
/tsk
Ecnirp wrote:
I can't get on for a few hours - did the bug where changes to stats during experimentation weren't showing until the weapon was crafted(issue onthe TC) go live?
Yes it is in Live, and it blows
Yup it's Live.
I feel more like a smuggler than a weaponsmith now. Running around the galaxy smuggling components from people/vendors/enemy creatures, only to start the crafting process and not know what the result will be until the weapon pops out of the crafting (or should i call it a hacking) machine.
Hrm.. or maybe mad scientist would be a more appropriate title..
Its live and it sucks..how am i suposed to craft like this?
Morbus