Weaponsmith Archive

Thread: Fix The Weaponsmith Tool Kit!

GarenTore
Mon Mar 29, 2004 3:55 am
#1


We, the majority of professional Weaponsmiths do hereby request a rethink, and reapplication of the aforementioned Weaponsmith Toolkit.


We require that thought be put into the equipping of said Toolkit, sothat is DOES NOT require the equippable packslot to be wearable.

***EDIT***


The idea to make the bandoleer function as a 50 item backpack has a massive amount of merit. This would be an acceptable fix for the current problem.

______________________________________________________________________



Signed

Az'

Master Weaponsmith

Ahazi.



______________________________________________________________________


As a personal request, Id also like an explanation on why Weaponsmiths only got +3 to Experimentation when Docs and others got +5s.

Message Edited by GarenTore on 03-30-2004 01:23 AM



Az' - Master Weaponsmith
Everything dies baby, thats a fact.
Maybe everything that dies someday comes back..


Amay
Mon Mar 29, 2004 4:26 am
#2

Im with u both its not right! Also anouther fact that u dont have to be a master to make some looted weapons schematics. only masters should be alowed to learn the looted schematics and build. commons sense tells us y. and BTW people out there better start tippin better for fixin guns cause most **edit** when u try to get 10k out of a gun that they bought for like 3 million! That's BS next time the person can just shoot it till it blows up and bo pay anouther 3 mill instead of maybe kickin down at least say, 5% of pyaed price if it aint wrecked.lol



Amay Strike Professor of Weaponsmithing
WEAPONS VENDOR!
WP= -4939 3187 NABOO, JUST OUTSIDE OF THEED

Solo Nerf???I don't care about no stinkin solo nerf! Go get a job! I bet you have food, drink, a roof over your head, and a nice ride...porbably even a little illegal stash of drugs. Well if you want toys you gotta find some income, because you looters are to dang greedy=P
JediLeong
Mon Mar 29, 2004 5:31 am
#3






GarenTore wrote:

We, the majority of professional Weaponsmiths do hereby request a rethink, and reapplication of the aforementioned Weaponsmith Toolkit.


We require that thought be put into the equipping of said Toolkit, sothat is DOES NOT require the equippable packslot to be wearable.


______________________________________________________________________



Signed

Az'

Master Weaponsmith

Ahazi.



______________________________________________________________________


As a personal request, Id also like an explanation on why Weaponsmiths only got +3 to Experimentation when Docs and others got +5s.





The thing is that the toolkit is classified (and looks exactly like) a Bandolier. Bandoliers can't be worn together with a Pack. It's actually a General/Tailor issue, not any deliberate picking on Weaponsmiths.


But hey.. it'd sure be great to wear a bandolier and a pack at the same time.. so..


/sign





Yeah, all the guys who are happy with everything are playing the game
They aren't spending their time sending you guys letters or posting
on the forums - Haden Blackman

Naxet
Mon Mar 29, 2004 6:52 am
#4

/sign



Master Weaponsmith, Master Artisan, Master Pistoleer - Ahazi

Master Rifleman, Master Creature Handler - Tempest
WerrtZer
Mon Mar 29, 2004 7:30 am
#5

The funny thing about this is that they made the Lightweight Military Pack ( a skill modded backpack) as a wearable container. Given that it will be desired by and worn by (mostly) full combat profs who rarely need to use the invent space crafters are FORCED to use, wouldn't the obvious thing have been to giveTHEM the skill modded bandolier and give US the skill modded backpack?


I mean these people have helped to produce a very complex system in this game but little things like this lead me to believe that very little actual thought goes into some of the decisions they make. (Demolitionist's Belt anyone?).


Also I too would like to know why medics, chefs and archs got +5 where we only get +3 to experimentation. But hey, at least we're not armoursmiths; they got jack.



/sign (as if it will do any good)





Dev' Eloper uses Combat Balance Reschedule on you for 6-8 months worth of damage points!
You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
Ubercred It'Duper tips you Cr 27,000,000,000,000,000,000 but you evade it!
Dev' Eloper uses Publish 10 Vendor Fix on you for 55 item limit damage! Your vendors and 12 months of work have become incapacitated!
You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
Dev' Eloper tries to use JTL Expansion pack on you for $50 worth of damage on you but misses!

You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
SeaRaptor
Mon Mar 29, 2004 8:14 am
#6

/sign



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Kire_Mortsyn
Mon Mar 29, 2004 8:40 am
#7

/sign



Soar
Mon Mar 29, 2004 8:43 am
#8

Absolutely

THey could have made it any other peice of clothing. Choosing one that uses the same slot as the backpack was just very bad foresight.

Comon SOE, aren't you guys atleast embarrased by this, You are said to be the best in the industry. Silly little mistakes like this don't look that good.

-Soar
kalasiris
Mon Mar 29, 2004 12:59 pm
#9

/Sign, but I think we need more than a petition in our forum. SOE said recently that they only sources of input they take are:


1) Correspondents


2) Customer Service Tickets


3) People on Test


Or at least I think those were the three. Petitions on profession forums wasn't on the list.


GarenTore
Mon Mar 29, 2004 2:16 pm
#10






kalasiris wrote:

/Sign, but I think we need more than a petition in our forum. SOE said recently that they only sources of input they take are:


1) Correspondents


2) Customer Service Tickets


3) People on Test


Or at least I think those were the three. Petitions on profession forums wasn't on the list.








1. Ummm, right. Were in good hands then...


2. We're screwed


3. Hahahaha, the people on Test? Like they know what theyre doing, and even if the did past experience has shown SoE dont **edit**ing listen to anyone, they seem to know whats best.



Az' - Master Weaponsmith
Everything dies baby, thats a fact.
Maybe everything that dies someday comes back..


GarenTore
Tue Mar 30, 2004 12:35 am
#11

Cmon folks. It is seriously for the betterment of allWeaponsmiths to have this changed.



Az' - Master Weaponsmith
Everything dies baby, thats a fact.
Maybe everything that dies someday comes back..


MichailArris
Tue Mar 30, 2004 12:52 am
#12

I could agree.



But how about this idea. Get the Devs to make it like a backpack and have it hold 50 items. That could solve two problems at once.





Mich'ael Paladin

Elder Master Commando
Master Spy

....Has Mastered the Pilot Profession
Test Center 12 pt. Master Weaponsmith
My Ship at Spaceloot


GarenTore
Tue Mar 30, 2004 2:21 am
#13

Aye, agreed, will edit now.



Az' - Master Weaponsmith
Everything dies baby, thats a fact.
Maybe everything that dies someday comes back..


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