Weaponsmith Archive
Thread: Some more examples of some of the better ToOW Weapons, including DE-10 Pistol All Looted
Master Squad Leader - Carbine
Speed 2.45
Dmg (532-1063)
Accu Bonus - 15
Wound 1%
Base DPS 325
Sac 78
Devastator Lava Cannon
CL required 55 - Master Commando
Eng damage 590-1179
damage elemental heat 128
2.95 Speed
Acc bonus 15
Wound 5.1%
Splash damage 75% - Don't know what that is????
DPS343.05
Radius 6
Range 0-35m
sac 108
Message Edited by Ecnirp on 10-28-2005 06:54 PM
Message Edited by Ecnirp on 10-28-2005 07:02 PM
Ecnirp wrote:
Thought I would post some mroe examples of some of the better non crafted weapons from ToOW - Feel free to add ones you find on your trade forums etc, gives us an example of what we are up against. And yes, remember these can't be sliced or P'Upd
"OR-5's E-5"
Master Squad Leader - Carbine
Speed 2.45
Dmg (532-1063)
Accu Bonus - 15
Wound 1%
Base DPS 325
Sac 78
Devastator Lava Cannon
CL required 55 - Master Commando
Eng damage 590-1179
damage elemental heat 128
2.95 Speed
Acc bonus 15
Wound 5.1%
Splash damage 75% - Don't know what that is????
DPS343.05
Radius 6
Range 0-35m
sac 108
These are weapons found on live?
Thats pretty bad tbh
Ecnirp wrote:
Yep both have appeared in my server trade forum overlast day or so.
Ouch that is some hard competition for us ![]()
And I dont know about you guys, but I wouldnt be able to hit that min dam on a carbine and the max dam on the flamer is above our flamer cap.
Do you have screen shots of these or perhaps a link to the trade forum post?
I want to bring this to the correspondent board as Im very conserned about reward weapons dropping with stats like this, but I want to get all facts before posting there.
Also... would appear both of these are loots not rewards.... ![]()
Message Edited by Ecnirp on 10-28-2005 06:35 PM
Zekk- wrote:
this too.......New DE-10
im link deficient sorry
Now that just makes me want to cry. ![]()
Message Edited by Ecnirp on 10-28-2005 06:53 PM
Ecnirp wrote:
Zekk- wrote: this too.......New DE-10
im link deficient sorry
Now that just makes me want to cry.
Message Edited by Ecnirp on 10-28-2005 06:53 PM
I have posted on the Correspondent board about this issue (Read here for my post, please dont post in the thread, post here for comments)
This is our worst fears coming true and I will fight with all my power to have them lower the stats of these weapons.
Korom wrote:
As a BH, I would rather use casings/cells to improve a gun to get it triple capped rather than go for the new weapons on mustafar. As far as I've seen none of them can be sliced or pup'd so they are a waste of time. I saw the new bh rifle they added, my ALR is damage capped, has a low speed (sliced), and almost capped sac (84)...I can get the same amount of damage out of it if I slap a damage pup on it. Or normally like I do, I put a sac pup on it and knock it down to (61) so I can use more specials. I think they put the (no slice/no pup) in place specifically so that these would be loot items as keepsakes, not for use, and they made the sacs on them non capped. Think of it this way though, maybe the caps for these weapons will be the caps for the craftable weapons you guys can make when you get the schems from the cube! Wouldn't that be sweet.
I agree that our super highend marked might not be touched by these weapons, but anything below will.
I for one dont want to sell one or two weapons a week.
I want to be needed and wanted by the playerbase in general not just the 5% who needs triple/double capped weaponry.
These weapons will take a large chunk out of our midle to highend marked and to be quite honest why are they introducing looted weapons at all since we have a profession dedicated to crafting these.
Our whole profession is based on people wanting our products and they are taking a lot of that away by introducing even more looted weaponry
Almost the same as if we could rent NPC Henchmen to go get loot enhancers for us.
I really dont understand why the devs in an MMORPG where we are supposed to interact introduce finished products, when they could instead let people loot stuff that WS could assemble for them to get these weapons.
It such a bad design decision that im totally baffled.
(Oh and if you sense agression in the above post please note it is not directed at you, but caused by the frustration rised by the weapons I see here
)
Message Edited by Summerflame on 10-28-2005 07:14 PM
because that's not my intention. I know most of the BH community only buy's the highest end equipment and that's where my knowledge is coming from, and I'm not really knowledgeable about the others out there who might pvp, or pve...seriously I'm not sure many outside Jedi are even involved in the GCW on a large scale basis anymore. I was just thinking in terms of what I would do. For me these guns aren't viable weapons in combat because of the non slice/non pup clause on the end. I dont know how many other people would use them though, so I can't make a judgement. I really do hope the caps on these weapons are the same for you guys when you get the craft schematics, that would be awesome.