Weaponsmith Archive

Thread: A guide to Krayt tissues and other Enhancements + Loot schematics as well as profession earned

Summerflame
Thu Jul 14, 2005 1:22 pm
#1








Seing as our former post on this hasnt been updated since way before the CU and Since there has been som many questions regarding number of enhancements used in different weapons I felt it was time for a new guide to these things.

Thanks toTakko,Logix andArrya for making the original post. A special Thank to CorenLanra (aka Stettin) For letting me use his site with all its collected Knowledge

And now with no futher introduction I present to you: A guide to Krayt tissues and other Enhancements + Loot schematics as well as profession earned








1. Enhancements (These are used in crafted Components)


A. Blaster Power Handlers

Krayt Dragon Tissue

Found On: Juvenile/Canyon/Ancient Krayt Dragons

Location: Tatooine

Enhances: +50 (to ?) to Max Damage, -0.3 (to -2.0) to Speed


Enhanced Power Cell

Found on BH Marks

Location:Differs

Enhances:+170 (to ?) to Max Damage, -0.7 (to -?) to Speed, -7 (to -8) To SAC


High Powered Energy Capacitor

Found On: Nym NPCs, Droideka

Location: Lok

Enhances: +20 to Max Damage


Large/High Energy Capacitor

Found On: Any NPCs

Location: Anywhere Enhances: -0.2 to Speed


B. Projectile Feed Mechanism


Reinforced Casing

Found On: BH marks

Location: Differs

Enhances: Enhances:+164 (to ?) to Max Damage, -0.7 (to -?) to Speed, -7 (to -8) To SAC


High Velocity Feed Mechanism

Found On: Nym NPCs, Droideka Location: Lok

Enhances: +20 to Max Damage


Balanced Feed Mechanism

Found On: Nym NPCs, Droideka Location: Lok

Enhances: -0.2 speed


Gorax Bone Shards *rare*

Found On: Gorax Location: Endor

Enhances: +50 (to ?) max and -.3 (to -2.0) speed


Spider Fangs

Found On:Firebreathing Spider

Location: Geonosian Lab

Enchances: +15 (to +?) max -.1 (to -0.3) speed -4 (to -6) health cost


C. Vibroblades


High Powered Vibro Motor

Found On: Nym NPCs, Droideka

Location: Lok

Enhances: +20 to Max Damage


High Frequency Vibro Motor

Found On: Nym NPCs, Droideka

Location: Lok Enhances: +5 (to +?) to Wound Chance


Fine Tuned Vibro Motor

Found On: Any NPCs

Location: Anywhere Enhances: -0.2 to Speed


D. Geonosian Sword and Reinforcement Cores


Geonosian Solidifying Agent

Found On: Yavin4

Location: Geonosian Lab Enhanced: +? (to +?) max damage, +? (to +?) unit integrity


E. Munitions (Grenades)


Kliknik Gland Found On: Klikniks

Location: Yavin 4 Enhances: +?to Min Damage, +? to Max Damage, +? to Radius


Ackley Venoms

Found On: Ackley

Location: Geonosian Lab

Enhances: +? (up to +?) Max Damage

Message Edited by Summerflame on 08-05-2005 02:51 PM



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Summerflame
Thu Jul 14, 2005 1:23 pm
#2







2. Components(these go instead of their crafted Counterparts)

A. Sword Cores

Rancor Tooth
Found On: Rancors
Location: Dathomir
Item Details: +(to ?) Min Damage, + (to ?) Max Damage, +Speed, + Wound, +HAM

Bile Soaked Rancor Tooth
Found on: Jabbas theme park loot (2-10 units)
Location: Jabbas Palace
Item Details: +15 to Minimum Damage, +65 to Max Damage, Speed +0.3 Speed, +25 Wound , +30/25/25 HAM

Geonosian Sword Core
Found On: ?
Location: Geonosian Lab
Item Details: +25 (to +75) max, 25 (to +75) min dmg, -.4 speed 10 wound 20 ideal range 10/10/10 HAM
Special: Required component for Sycthes

B. Reinforcement Core

Acklay Bones
Found On: Looted (from Acklay, final NPC in the dungeon)
Location Found: Geonosian Lab
Used For: Reinforcement Core
Item Details: +? (to +?) max, ? (to +?) min

Geonosian Reinforcement Core
Found On: ?
Location: Geonosian Lab
Used For: Reinforcement Core
Item Details: ? (to +?) max dmg ? (to +?) min dmg -.4 speed 10 wound 20 ideal range ? SAC


C. Vibro Blade Units

Nightsister Vibro Blade Unit *rare*
Found On: Axkva Min, Nightsister Queen
Location: Dathomir
Item Details: ?
Special: Required component for Nightsister Lances

Light Weight vibro blade units
Found on: Jabbas theme park loot (2-10 units)
Location: Jabbas Palace
Item Details: +25 min +30max -.5 speed wound +8, Ideal range +18, SAC ?

D. Stocks

Form-fitted Weapon Stock
Found on: Imperial Theme Park Look (2-10 units)
Location: Emperor's Retreat
Item Details: 25 min, 30 max, -0.5 speed, +10 wound, +15 ideal range mod.

E. Scopes

Precision Tuned Weapon Scope
Found on: Imperial Theme Park Look (2-10 units)
Location: Emperor's Retreat
Item Details: +20 wound, +25 ideal range mod, +25 to health and action cost, +20 to mind cost

F. Projectile Pistol Barrel


High Caliber Projectile Pistol Barrel
Found on: Reelo, Jabbas theme park loot (2-10 units)
Location: Jabba's Palace
Item Details: +20 (to +25) min, +25 max, -0.7 speed, +15 wound, +20 ideal range mod.

G. Projectile Rifle Barrel

High Caliber Projectile Rifle Barrel
Found on: Imperial Theme Park Look (2-10 units)
Location: Emperor's Retreat
Item Details: 25 min, 30 max, -0.4 speed, +20 wound, +15 ideal range mod.

H. Geonosian Power Cubes


Yellow Geonosian power cube
Found On: Crazed Geonosians, Droidekas
Location: Geonosian Lab
Item Details: +? (to +?) minimum damage, +? (to +?) Max damage, 3% base effect

Green Geonosian power cube
Found On: Crazed Geonosians, Droidekas
Location: Geonosian Lab
Item Details: Increases condition, 6,000 (to 10,000) Integrity and 250 (to 700) Unit Integrity

White Geonosian power cube
Found On: Crazed Geonosians, Droidekas
Location: Geonosian Lab
Item Details: These do not enhance any stats

Red Geonosian power cube
Found On: Crazed Geonosians, Droidekas
Location: Geonosian Lab
Item Details: Reduces HAM costs


I. Misc


Beserker Rifle Stailization Component
Found On: ?
Location: Corellian Corvette
Special: Required component for the Beserker Rifle

DE-10 Pistol Barrel
Found On: ?
Location:
Special: Required component for the DE-10 Pistol


Trandoshan Hunter’s Rifle Barrel
Found On: Npc’s at the Avatar Platform
Location: Avatar Platform, Kashykk Space
Special: Required component for the Trandoshan Hunter’s Rifle


Item Details:Min damage (24 to 34), Maxdamage (24 to 34) Speed (-0.63 to -0.79) SAC (-5)

Reference for high end MWS components:


Please let me know the stats of your best crafted (unenhanced components so I can put them here )
(If your looted component has lower stats, it is likely worthless)

Message Edited by Summerflame on 08-19-2005 01:51 PM



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Summerflame
Thu Jul 14, 2005 1:24 pm
#3





B. Carbines (50% CD 50% OQ)

Alliance Needler (CL 30 No Profession Required)


•50 Kammriss Iron
•25 Steel
•10 Metal
•1 Advanced Projectile Feed Mechanism (1 Gorax Shard or 1 Reinforced Casing)
•1 Advanced Projectile Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock



Czerka dart (CL 50 Bounty Hunter Carbines 4 Required)
•65 Titanium Aluminium
•25 Platinite Copper
•10 Metal
•5 Advanced Projectile Feed Mechanism (6 similar Gorax Shards or 6 Similar Reinforced Casings)
•1 Projectile Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock


DH17 Carbine (CL 6 No Profession Required)
•30 Metal
•15 Ferrous Metal
•7 Metal
•1 Blaster Power Handlers (1 Krayt Tissue or 1 Enhanced Power Cell)
•1 Blaster Rifle Barrel
•1 Optional Weapon Scope
•1 Optional Weapon Stock



DH17 Short Carbine (CL 10 No Profession Required)
•30 Metal
•15 Ferrous Metal
•7 Metal
•1 Blaster Power Handlers (4 Similar Krayt Tissues or 4 Enhanced Power Cells)
•1 Blaster Rifle Barrel
•1 Optional Weapon Scope
•1 Optional Weapon Stock



DXR6 (CL 40 No Profession Required)
•65 Titanium Aluminium
•25 Platinite Copper
•10 Metal
•5 Advanced Blaster Power Handlers (6 Similar Krayt Tissues or 6 Enhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock



E5 Carbine (CL 54 Master Squadleader Required)


•50 Kammriss Iron
•25 Steel
•10 Metal
•3 Advanced Blaster Power Handlers (4 Similar Krayt Tissues or 4 SimilarEnhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock



E11 Carbine (CL 14 No Profession Required)
•40 Plumbum Iron
•20 Ferrous Metal
•9 Metal
•1 Blaster Power Handlers (1 Krayt Tissue or 1 Enhanced Power Cell)
•1 Blaster Rifle Barrel
•1 Optional Weapon Scope
•1 Optional Weapon Stock



E11 Mark II (CL 54 Master Carbineer Required)
•50 Kammriss Iron
•25 Steel
•10 Metal
•3 Advanced Blaster Power Handlers (4 Similar Krayt Tissues or 4 Similar Enhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock



Elite Carbine (CL 54 No Profession Required)
•65 Ditanium Steel
•25 Polonium Iron
•12 Metal
•4 Advanced Blaster Power Handlers (5 Similar Krayt Tissues or 5 Similar Enhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock



EE3 Carbine (CL 22 No Profession Required)
•50 Kammriss Iron
•25 Steel
•10 Metal
•3 Advanced Blaster Power Handlers (4 Similar Krayt Tissues or 4 Similar Enhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock



Laser Carbine (CL 50 No Profession Required)
•50 Link-Steel Aluminium
•30 Non-Ferrous Metal
•12 Metal
•3 Advanced Blaster Power Handlers (4 Similar Krayt Tissues or 4 Similar Enhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock


Message Edited by Summerflame on 08-23-2005 05:53 PM



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Summerflame
Thu Jul 14, 2005 1:25 pm
#4












C. Rifles (50% CD 50% OQ)


Advanced Laser Rifle (CL 54, no profession Required)
•65 Link-Steel Aluminum
•35 Non-Ferrous Metal
•15 Metal
•3 Advanced Blaster Power Handlers (4 Similar Krayt Tissues or4 Enhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock



Beam Rifle (CL 30, no profession Required)


  • 120 Steel

  • 60 Iron

  • 15 Metal

  • 4 Advanced Blaster Power Handler (5 Símilar Kray Tissues or5 Enhanced Power Cells)

  • 1 Advanced Baster Rifle Barrel

  • 1 Optional Advanced Weapon Scope

  • 1 Optional Advanced Weapon Stock


DL20 Rifle (CL 6, no profession Required)



  • 35 Ferrous Metal

  • 17 Metal

  • 9 Metal

  • 1 Blaster Power Handler (1 Krayt Tissue or 1 Enhanced Power Cell)

  • 1 Blaster rifle Barrel

  • 1 Optional Weapon Scope

  • 1 Optional Weapon Stock


DL20a Rifle (CL 7, no profession Required)


  • 35 Ferrous Metal

  • 17 Metal

  • 9 Metal

  • 1 Blaster Power Handler (1 Krayt Tissue or 1 Enhanced Power Cell)

  • 1 Optional Weapon Scope

  • 1 Optional Weapon Stock


E11 Rifle (CL 22, no profession Required)



  • 45 Plumbum Iron

  • 15 Ferrous Metal

  • 12 Metal

  • 1 Blaster Power Handler (1 Krayt Tissue or 1 Enhanced Power Cell)

  • 1 Blaster Rifle Barrel

  • 1 Optional Weapon Scope

  • 1 Optional Weapon Stock

Heavy Lightning Rifle (CL 54,Master Bounty HunterRequired)
•175 Duralloy Steel
•55 Kammris Iron
•45 Copper
•45 Silicastic Ore
•100 Polymer
•25 Metal
•4 Advanced Blaster Power Handlers (5 Similar Krayt Tissues or5 Enhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock



Heavy Particle Beam(CL 30, Heavy Beam Weapons II Required)


  • 150 Steel

  • 40 Iron

  • 20 Metal

  • 45 Crystalline Gemstone

  • 20 Carbonate Ore

  • 5 Advanced Blaster Power Handler (6 Similar Krayt Tissues or6 Enhanced Power Cells)

  • 1 Advanced Blaster Rifle Barrel

  • 1 Optional Advanced Weapon Stock


Jawa Ion Rifle (CL 50, no profession Required)



  • 60 Mythra Copper

  • 35 Doonium Iron

  • 10 Metal

  • 5 Advanced Blaster Power Handlers (6 SImilar Krayt TIssues or6 Enhanced Power Cells)

  • 1 Advanced Blaster Rifle Barrel


Spraystick (CL 14, Master RiflemanRequired)


  • 45 Chromium Aluminum

  • 20 Polysteel Copper

  • 10 Metal

  • 2 Chemical-dispersopn Mechanism

  • 1 Advanced Projectile Feed Mechanism (1 Gorax Shard or 1 Reinforced Casing )

  • 2 Optional Control Units (made by master artisans, but atm they do no difference to the finished product and might as well be left out.)


Light Laser Rifle (CL 40, no profession Required)



  • 65 Link-Steel Aluminum

  • 35 Non-Ferous Metal

  • 15 Metal

  • 3 Advanced Blaster Power Handler (4 Similar Krayt Tissues or4 Enhanced Power Cells)

  • 1 Advanced Blaster Rifle Barrel

  • 1 Optional Advanced Weapon Scope

  • 1 Optional Advanced Weapon Stock


T21 Rifle (CL 54,Master RiflemanRequired)


•150 Ditanium Steel
•85 Polonium Iron
•20 Metal
•15 Gallinorian Rainbow Gem Crystalline Gemstone
•30 Alantium Carbonate Ore
•5 Advanced Blaster Power Handlers (6 Similar Krayt Tissues or 6Enhanced Power Cells)
•1 Advanced Blaster Rifle Barrel
•1 Optional Advanced Weapon Scope
•1 Optional Advanced Weapon Stock

Tusken Rifle (CL 40, no profession Required)

  • 35 Iron

  • 14 Ferrous Metal

  • 7 Metal

  • 1 Advanced Projectile Feed Machanism (1 Gorax Shard or 1 Reinforced Casing)

  • 1 Advanced Projectile Rifle Barrel

  • 1 Optional Advanced Weapon Scope

  • 1 Optional Advanced Weapon Stock


Light Bowcaster (CL 1, Wookiees Only)



  • 70 Doonium Iron

  • 40 Qudranium Steel

  • 15 Metal

  • 1 Blaster Rifle Barrel (1 Krayt Tissue or 1 Enhanced Power Cell)

  • 1 Projectile Feed Mechanism (1 Gorax Shard or 1 Reinforced Casing)

  • 1 Optional Weapon Scope

Recon Bowcaster (CL 10, Wookiees Only)



  • 40 Codoan Copper

  • 20 Non-Ferrous Metal

  • 10 Metal

  • 2 Blaster Power Handlers (1 Krayt Tissue or 1 Enhanced Power Cell

  • 1 Control Unit (Made by Master Artisans


Assault Bowcaster (CL 54, Wookiees Only)


  • 150 Ditanium Steel

  • 85 Polonium Iron

  • 20 Metal

  • 15 Galinorian Rainbow Gem Crystalline Gemstone

  • 30 Alantium Carbonate Ore

  • 5 Advanced Blaster Power Handlers (6 Similar Krayt Tissues or6 Enhanced Power Cells)

  • 1 Advanced Blaster Rifle Barrel

  • 1 Optional Advanced Weapon Stock

Message Edited by Summerflame on 09-14-2005 12:16 AM



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Summerflame
Thu Jul 14, 2005 1:26 pm
#5








F. 2hnd Melee (SR)

Heavy Axe


  • 15 Metal

  • 20 Wood

  • 6 Steel


2 handed Axe (CL6, No profession Required)



  • 45 Iron

  • 35 Wood

  • 8 Steel

  • 1 Reinforced Core (Replaced by 1 Acklay Bone orReplaced by a Geonosian Reinforced Core than can be Enhanced with 1 solidefying paste and 1 Geonosian Power Cube)


2 handed Curved Sword (CL12, No profession Required)



  • 42 Steel

  • 12 Polymer

  • 1 Advanced Sword Core (Replaced by 1 Rancor Tooth orReplaced by a GeonosianSword Core than can be Enhanced with 1 solidefying paste and 1 Geonosian Power Cube)

2 handed Cleaver (CL10, No profession Required)



  • 42 Colat Iron

  • 18 Metal

  • 2 Sword Cores (Replaced by2 SimilarRancor Tooth orReplaced by2 GeonosianSword Core than can be Enhanced withsolidefying paste and Geonosian Power Cubes)

Vibro Axe (CL30, No profession Required)



  • 24 Copper

  • 38 Ditanium Steel

  • 2 Advanced Vibro Blade Units (Replaced by 2 Similar Nightsister vibro Units or Enhanced by 3 Similar High Powered VIbro Motors)


Power Hammer (CL54,Master Swordsman Required)



  • 40 Metal

  • 75 Kammris Iron

  • 24 Copper

  • 1 Advanced Reinforcement Core (Replaced by 1 Acklay Bone orReplaced by a Geonosian Reinforced Core than can be Enhanced with 1 solidefying paste and 1 Geonosian Power Cube)



G. Polearm

Cryo Lance

  • 38 ditanium Steel

  • 17 Polysteel Copper

  • 6 Metal

  • 3 Advanced Reinforcement Cores (Replaced by3 SimilarAcklay Bone orReplaced by3 Geonosian Reinforced Core than can be Enhanced with 1 Solidefying paste and 1 Geonosian Power Cube)


Metal Staff



  • 15 Metal

  • 10 Metal

  • 14 Mineral

  • 3 Metal

Electric Polearm


  • 38 Ditanium Steel

  • 6 Metal

  • 2 Power Conditioners (Master Artisans make these)

  • 1 Advanced Reinforcement Core (Replaced by 1 Acklay Bone orReplaced by a Geonosian Reinforced Core than can be Enhanced with 1 solidefying paste and 1 Geonosian Power Cube)


Long Vibro Axe


  • 55 DItanium Steel

  • 25 Copper

  • 15 Non-Ferrous Metal

  • 15 Durrallooy Steel

  • 3 Advanced Vibro Blade Units (Can be Replaced by3 SimilarNightsister Vibro Blade Unit or Enhanced by4 SimilarHighpowered Vibro Motor)


Vibro Lance


  • 38 Ditanium Steel

  • 17 Polysteel Copper

  • 6 Metal

  • 2 Advanced Vibro Blade Units (Can be Replaced by2 Similar Nightsister Vibro Blade Unit or Enhanced by3 SImilarHighpowered Vibro Motor)

Wood Staff



  • 16 Wood

Reinforced Combat Staff



  • 15 Wood

  • 10 Metal

  • 10 Mineral

  • 5 Ferrous Metal

Lance



  • 27 Metal

  • 17 Ferrous Metal

  • 1 Control Unit (Made By Master Artisans)

  • 1 Advanced Vibro Blade Unit (Can be Replaced by A Nightsister Vibro Blade Unit or Enhanced by a Highpowered Vibro Motor)



H. Unarmed (100% SR)

Blaster Fist (CL 40, No Profession Required)


  • 12 Ferrous Metal

  • 8 Steel

  • 4 Copper

  • 3 Advanced Blaster Power Handlers (4 Similar Krayt Tissues)

  • 1 Advanced Vibro Blade Unit (Can be Replaced by A Nightsister Vibro Blade Unit or Enhanced by a Highpowered Vibro Motor)

Vibro Knuckler (CL 14, No Profession Required)



  • 12 Ferrous Metal

  • 8 Steel

  • 4 Copper

  • 1 Advanced Vibro Blade Unit (Can be Replaced by A Nightsister Vibro Blade Unit or Enhanced by a Highpowered Vibro Motor)

Massasi Knuckler (CL 14, No Profession Required)



  • 12 Ferrous Metal

  • 8 Steel

  • 4 Copper

  • 1 Advanced Vibro Blade Unit (Can be Replaced by A Nightsister Vibro Blade Unit or Enhanced by a Highpowered Vibro Motor)

I. Grenades

C12 (CL1, No profession Required)
C22 (CL14, Novice Commando Required)
Glop Grenade(CL22, Explosives I Required)
Cyroban Grenade (CL30, Explosives II Required)
Imperial Detonator(CL40, Explosives III Required)
Thermal Detonator(CL50, Explosives IV Required)
Proton Grenade (CL54, Master Commando Required)


Message Edited by Summerflame on 08-02-2005 03:00 PM



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Summerflame
Thu Jul 14, 2005 2:00 pm
#6


As you can all see Im not done yet, but its a major work writting all this down and Ill take it a bit at a time.


Ive finished the most asked for weapons and if you look at the carbine cathegory that is how it all will look at the end.


As you can see in the first post with enhancers Ive put ? at the stats, because the old stats didnt match the post CU world. Id like for the community to post the llowest and highest of enhancers theyve found post CU (ill update the post as often as possible and you should of course only post enhancers which is higher or lower than the ones posted in the top


Please also let me know if I have missed any weapons or components and feel free to comment in anyway


Perhaps with a post like this our boards can be a bit less spammed


Message Edited by Summerflame on 07-14-2005 11:12 PM



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



CorenLanra
Thu Jul 14, 2005 6:22 pm
#7

Feel free to take whatever you need from my site, just please put down some type of acknowledgement . I have modded and edited the original thread for my site use also. My Custom Order page has the breakdown by type of enhancer, and my Post-CU Weapons page has the full schematic on all the weapons except for grenades.



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

Summerflame
Fri Jul 15, 2005 2:09 am
#8






CorenLanra wrote:
Feel free to take whatever you need from my site, just please put down some type of acknowledgement . I have modded and edited the original thread for my site use also. My Custom Order page has the breakdown by type of enhancer, and my Post-CU Weapons page has the full schematic on all the weapons except for grenades.





Thank You


Any help is welcome and your site looks very nice





----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



epidimick
Fri Jul 15, 2005 3:58 pm
#9


the min on krayt dragon tissue is 30 and yes they can still drop that low.


hmm seen this format before on swgcarft

Message Edited by epidimick on 07-15-2005 07:50 PM





E



WeaPonsmith


I
Kok


D
Coronet -297 -5497



I I



M


ShugFlurry
Fri Jul 15, 2005 4:14 pm
#10

Oooh wow great, featherweight fwg5 btw not featherlight



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
Summerflame
Fri Jul 15, 2005 8:29 pm
#11






ShugFlurry wrote:
Oooh wow great, featherweight fwg5 btw not featherlight




hehe yeah true I coppied some of this from the old guide and I saw it when doing so, but jsut forgot to correct it, will do imidiately



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Summerflame
Fri Jul 15, 2005 8:31 pm
#12







epidimick wrote:


the min on krayt dragon tissue is 30 and yes they can still drop that low.


hmm seen this format before on swgcarft


Message Edited by epidimick on 07-15-2005 07:50 PM





Ill correct this tomorrow (cant be arsed to redo the clickies at 5.30 in the morning )


Thanks for the info keep it coming


Oh and if it resembles swgcraft its by accident Ive just been writing off my ingame schematics andthe first prat of the guide is taken almost directly fromthe oldguide (whichdidnt seem to be updated anymore)

Message Edited by Summerflame on 07-16-2005 05:33 AM



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



StarNick
Fri Jul 15, 2005 11:45 pm
#13

Fix yer Heavy Weapons list

Only a few are actually listed under the catagory in crafting/bazaar ironically...

Rocket Launcher - CL22/Incindinary Weapons I (kinetic but not sure if it uses a feed mechanism)
Heavy Particle Beam Cannon - CL30/Heavy Beam Weapons II
Heavy Acid Rifle - CL30/Acid Weapons I
Lightning Beam Cannon - CL50/Heavy Beam Weapons IV
Plasma Flamethrower - CL54/Master Commando
Flamethrower - CL40/Incindinary Weapons III
Acid Stream Launcher - CL40/Acid Weapons III
Launcher Pistol - CL14/Novice Commando (only HW that actually functions more like a Pistol in respect to speed and movement hinderance, and its a projectile fed so its gorax)


Proton Rifle (Random Necrosis Loot, non-craftable) - CL54/Master Commando
Other Various loots like the Corellian Destroyer, and Blacscale Acid Stream Launcher...no schematics that we know of.

Grenades:

C12 - Non-commando, I *think* CL1
C22 - CL14/Novice
Glop Grenade - CL22/Explosives I
Cyroban Grenade - CL30/Explosives II
Imperial Detonator - CL40/Explosives III
Thermal Detonator - CL50/Explosives IV
Proton Grenade - CL54/Master Commando

Message Edited by StarNick on 07-16-2005 02:46 AM



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

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