Weaponsmith Archive

Thread: Sliced grenades in Rocket launchers, has anyone tried this yet?

ttjjgg
Wed Jul 07, 2004 2:09 pm
#1


Hello


I'm making some rocket launchers for a friend and as I understand it grenades can be sliced. Has anyone tried slicing the proton grenades that are used in the rocket launchers? Does it work, does it make a difference? Any feed back would be grealty appreciated, as I can't seem to use the search right now.


Thank you
Brilyn
Wed Jul 07, 2004 2:35 pm
#2

Hmmm......


I'm intrigued.



When you slice a weapon, does the serial number change?


If so, then this idea won't work.


If not, well........


I'll tell ya in a couple days.



Brilyn
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LLJK_Griz
Wed Jul 07, 2004 3:09 pm
#3

grenade stats have no effect, all it cares is that there's a grenade in there. unexperimented grenades made with terrible resources will make the same rocket launchers as really good grenades.



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Fixer087
Wed Jul 07, 2004 4:42 pm
#4

I actually tried this at one time, because no I asked knew. Slicing the grenade does not affect the stats of the rocket launcher. If you are using grenades from the same run, your launchers will have the same stats whether sliced or unsliced grenades are used.


However, I do believe the base stat of the grenade -may- affect the final outcome of the launcher. I am not positively sure of this, as I may also have changed some launcher resources from one group to the next, but I did get better stats on the launchers with higher base stats on the grenades. (I'll have to try this again at some point and make sure that I use the same resources on the launchers)


As a side note, if you have a friend working on smuggler, allowing him to slice your grenades before you load them into a launcher is a good way for him to get slicing xp and won't hurt your work.


Corwynn Roesone

kettmalice
Wed Jul 07, 2004 5:08 pm
#5

I am pretty sure the only thing taht maters on the grenades are the uses. The more uses in your grenades the more uses in your launcher. Maybe not though.



K E T
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Fixer087
Wed Jul 07, 2004 5:20 pm
#6

My grenades always have 5 uses, but I have been able to get launchers with uses up in the 30s... I haven't been able to tell what determines the launcher uses, since the all the grenades were the same, although the launchers uses were different.


Corwynn Roesone

Shadowfire

Loriena
Thu Jul 08, 2004 4:37 am
#7

If I remember correctly, experimenting on the condition line will raise the number of uses.

And the quality of the grenades really doesn't affect the rocket launcher at all
Tarnak_Archvold
Thu Jul 08, 2004 4:58 am
#8

Condition experiments only increase the condition on heavy weapons... a truly useless effort.
But experimenting efficiency will not only reduce the HAM but increase the number of shots in them...




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Devero
Thu Jul 08, 2004 5:15 am
#9

OK.. to add onto this topic. I just made some with 3900 Max dmg and 33 uses. How do your launchers fare?
Fixer087
Thu Jul 08, 2004 7:10 am
#10

Without going into the game to check, that sounds about on par with my best... 3900+max, 33-35 uses.


Corwynn Roesone

Shadowfire

CorenLanra
Thu Jul 08, 2004 10:25 am
#11

I haven't made a RL in months (almost 6), but I DO remember on heavies (RL, HPBC etc) that Efficiency experimentation increases charges, and doesn't affect HAM.



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Woodis
Sat Jul 10, 2004 4:42 am
#12

Great thread here, I'll be sure to make my protons for rocket launchers out of crap from here on...and experiement that efficiency up, I was wondering what effected the uses...this is great...speaking of protons, I recently gave a pack of 5 of them to a, rather underqualified adventurer. She said the proton misfired, killed her, broke her armor and trashed her weapons lol...is this possible?


Woodis of Millenium
Brilyn
Sat Jul 10, 2004 8:46 am
#13

Yes.


The higher Grenades damage the user, which is why most Commandos won't buy them. As the Ideal range is within the blast radius.


*shrug*



If she can't use it, she shouldn't have done more than 10pts of damage with it. If it did full damage to her, then she should report the bug.



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
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