Weaponsmith Archive

Thread: How many weaponsmiths are planning to force craft?

Gunga000
Wed Jul 07, 2004 8:40 pm
#1



I decided i'm going to try it out. I've master 15 professions so far, figure a few more until the patch comes out. Then i can get a head start on the quests. I had to drop master smuggler but i'm keeping my master weaponsmith and grinding what professions i can.


The Experimentation will increase the chance of getting an amazing success during the experimentaion process. May not make much difference but willing to try it.


The Repair , well its repair, hopefully increases your chance at making a nice repair with few blemishes.


The Assembly, not sure how this works since technique decreases critical fails. Might improve stats?


The Technique, decrease chance for a critical fail (esp when using krayt tissues or high end components)







Message Edited by Gunga000 on 07-07-2004 11:40 PM

Message Edited by Gunga000 on 07-07-2004 11:58 PM




GIGGS
NSPYN

CHAMPIONS LEAGUE
JedimEmO
Thu Jul 08, 2004 6:08 am
#2

When the quests go live, I'm going to do it (I've already done all the holocrons and a few more extra professions (no, WS was not one of them ) ).






Memo Ithilien - Master Pistoleer, Master Weaponsmith - Eclipse


Biggens77
Thu Jul 08, 2004 6:52 am
#3

since they took away the 2 extra experiment points i dont think i will unless i get really bored.



Biggens
Master Weaponsmith
Corellia 1060 -4916 (East of Coronet)
Biggens Weapons Stock List And Lower Prices 3/05
Radiant
ZeroRyouko
Thu Jul 08, 2004 7:29 am
#4

I'm going to slowly work at getting some of the skills. Just as something new to do.
CorenLanra
Thu Jul 08, 2004 10:30 am
#5

Asembly isn't really worth it. I have +28 assembly and use some assembly food, and I have had a total of 2 critical failures when using them since I started with the food a few months ago.

As for exp, go to a research center, that is much faster than grinding a jedi .



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

EdOWar
Thu Jul 08, 2004 11:19 am
#6

I'll at least look into the force crafting bonuses. But if it turns out it would take months of near constant effort to finish the Jedi trials to get them, then I'll probably pass. First priority, though, is to get my skilltapes.


Slim Vargo, Corbantis
Survivalist
Thu Jul 08, 2004 12:53 pm
#7

No way for me. I never liked the grinding system, so i wont start it now. I also cant afford all the needed time for grinding and keep running my business, so i decided to not going for it. I for one have fun with crafting as it is at the moment.

If i will be gimped, when i am not a "force crafter", i will drop WS, simple as that.

But i highly doubt that a "force crafter" will get better results than an usual WS. If i am wrong and "force crafters" will be the better WS, we wont see a lot of new WS in the future.




Gina LaFey Pistoleer / Fencer / 12-pts-FS-Weaponsmith (retired)
Proud citizen of Lake Eol Sha

MultiMerchant
Sun Jul 11, 2004 7:39 pm
#8

I for one was thrilled to see the Force could be harnessed for more than mere combat. I very much would like to have my WS become FS to enhance my goods. The only question for me is, can someone with minimal combat skills learn non-combat Force abilities? I would hate to drop WS to learn combat, only to regrind WS once again.


(wouldn't it be nice if you could put your lobotomy (surrender) on a skill tape to re-learn later?)


Brillian T'Mind
Lurax
Mon Jul 12, 2004 2:11 am
#9

I will



Arox Elodda - Valcyn
- Valcyn's first crafter with maxed experimentation and assembly bonus -
Now an apprentice Force-User
Emay Elodda - Shipwright, resource hoarder
Vendors at 1777 -5333 Rori, in Athens


Itchybacca
Mon Jul 12, 2004 5:39 am
#10

I am debating, if the missions pull me away from custom orders I am not sure I want to do it, but if I can do the missions without much interference then I may give it a shot.

For me to do so though I will have to drop Merchant almost all the way, I will keep planetary advertisement, and 3 vendors, but everything else I'll have to drop.



--------------------------------------------------------------------------------------------------------
-Tuckiee MasterBounty Hunter/Carbineer

salatiousCrumb
Mon Jul 12, 2004 7:22 am
#11






Itchybacca wrote:
I am debating, if the missions pull me away from custom orders I am not sure I want to do it, but if I can do the missions without much interference then I may give it a shot.

For me to do so though I will have to drop Merchant almost all the way, I will keep planetary advertisement, and 3 vendors, but everything else I'll have to drop.





you can drop it all. I was master merchant and dropped it all the way and still have 6 vendors all on the plantary map once its mastered the only real bonus you get is reduced fee's. you dont lose anything by dropping merchant but the reduced fee's



__________Flurry's One Stop Weapons/Spices/Skill Tapes/DOT's/Krayt Weapons Shop_________
____________ Located On Flurry in the City Mos Athens on Tatooine -2500, -4581_______________
________________ In-Game name SaL-ID For all your Weapon need Orders___________________
_________________Master Weaponsmith, Master Smuggler, Merchant____________________
Itchybacca
Mon Jul 12, 2004 8:14 am
#12

Yeah I could drop it all but I am not one who likes to do things I technically shouldnt beable to because I lack the skills to do so.



--------------------------------------------------------------------------------------------------------
-Tuckiee MasterBounty Hunter/Carbineer

userxxx
Mon Jul 12, 2004 8:30 am
#13

lezz see 1.5 million or more per point in weapons experimentation for tapes.

or a little grinding time. Yes I will be doing this full out and full time
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