Teras Kasi Archive

Thread: Diary of Going TKA

chuckbaca
Fri Nov 28, 2003 11:14 am
#1

I startedon October 29th, 2003 at Novice Brawler and I reached TKM this morning. I wanted to become a TKM after witnessing a TKM in action during a hunt on Dantooine. What I learned/found out along the way is:



  • Having Doctor Buffs allowed me to take on much more risk than not having them. More risk usually equates to more xp, if successful.


    • Being a Master Doctor helped tremendously



  • Having food buffs, especially Angerian Fishak made a world of difference.


    • Ingesting Angerian Fishak before hitting a lair, as long as I was frugal with my HAM allowed me to go straight through all three waves of a lair without resting in-between



  • Having a method to fighting and a strategy was key to winning fights especially when confronted with multiple Red MOBS.


    • As outlined in this Forum: I unequipped VK while perfoming "Debuff specials" and "Target injurySpecials."

    • I would Blind, Stun, Intimidate, Dizzy, then Knockdown.

    • Right after thiss I would use my most powerful attack three times, then concentrate on the weakest HAM pool.

    • Then after thier HAM was down to about half, I would equip VKs and "Go to town" using berserk.



  • That Lair choice depending on experience and skill level was also key.


    • I started on small lairs while in Brawler on Naboo.

    • Then, when I hit TKA Novice, I went to Dantooine and started on Howler Lairs.

    • Then graduated to Huurton Huntress, Hurrton Stalker and finally Piket Plains Walker Lairs.

    • The most xp I earned in one hour of fighting was 150k, this wasfour Piket Lairs and then there were a group of Huurton Stalkers in the area of one lair.

    • I dont know how some people go to TKM from Novice Brawler in a week.



  • I listened to all of the talks on armor, I found this.


    • Even when my Doctor Buffs were good, getting swarmed by three high-level MOBS, would bring a 2500 health bar down quickly.

    • The biggest area of concern was Mind wounds since, I couldn't heal those and Entertainers are rare on Dantooine.

    • With a good Suit of Composite(sliced) for 6 hours of fighting lairs on Dantooine, I built up enough Battle Fatigue and Mind Wounds even with Composite that it was time to head back to Theed.

    • So I used Composite Armor with about 50-60% resistances.It allowed me to fight longer even with the encumberances that go along with it.

    • If I couldn't get Doctor Buffs but had some Medic skills, I dont think I would wear armor at all, the encumberance was too much.



  • I listened to all of the advice on what skill columns to go up first and I chose:


    • Balance 1

    • Power 1- 4

    • Balance 2-4

    • Meditation 1-4

    • If I was not a Master Doctor, I would have went to Power Boost first as it really is valuable for people who dont have buffs.

In the end, a lot of the advice I got on this board helped. During the last 1 million points it became somewhat tedious but hat is when I started focusing on my technique more. Instead of going in for the quick kill without considering the other MOBS around me, I was a little more watchful on how I used my HAM. The allure to TKM especially when you hit Power 3, is how much punishment you can deal. There was a time when I would just beat an animal up not consdering the HAM costs. That changed quickly.



Thanks for all of the advice.




""If I had only known, I would have been a locksmith - Albert Einstein
- Jana Mooneshadow -
Corbantis - Tatooine
Master Teras Kasi Artist, Novice Doctor, Former Master Heavy Swordsman

Page 1 of 1
Previous Next