Teras Kasi Archive

Thread: Questions about medic/TKM

dancnhomer
Tue Nov 25, 2003 9:23 am
#1

Ok im TKM and being a ranger is worthless, so im getting rid of ranger and scout. I was thinkin bout getting some medic skills, any tips? I dont think im going to go doctor, but i want some medic skills to accompany TKM. Which trees should I go up, or should I just master medic? any help is appreciated, thanks!



Its beer! Hooray beer!
Olvenskol
Tue Nov 25, 2003 9:34 am
#2

I have just novice Medic and (I think) the first First Aid box. That is plenty good since it lets me use Stim B's. If I had more skill points to spend, I'd go for the treatment speed option and one more first aid. This assumes you have a good source of stims and don't need to craft them yourself.


The pharmacology line is useless in my opinion, unless you plan to take it to the top (to use Stim C's easily).


For myself, I also have Explore III and Hunt III still. Basic scouting skills are awfully handy. More so than advanced medic skills I think.

lurch277
Tue Nov 25, 2003 10:01 am
#3

go 4/0/4/0 so you can use stim D's thats all you need
dancnhomer
Tue Nov 25, 2003 10:32 am
#4

so i shouldnt worry about healing speed at all?



Its beer! Hooray beer!
Rafed
Tue Nov 25, 2003 10:35 am
#5






dancnhomer wrote:
so i shouldnt worry about healing speed at all?




Medic speed is only for speed in stimpack use, even with novice medic you can use a stimpack around once every 16 or less seconds (cannot remember what exact time is). Speed really does not make that much difference in combat, especially if using powerful stimpacks (B's and above)
MagicBum
Fri Nov 28, 2003 4:42 pm
#6

I'm Master Medic along with TK, I find it perfect having the high skills. That's probably because I make all my own stims though. If I wasn't to make my own stims, I'd get up to 2 2 4 0. This ensures being able to use high power stims, first aid, and have a relatively short time between being able to use stims. Hope that's of some help...
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