Teras Kasi Archive
Thread: Commando/TKA --> TKA/Doctor
U dont need to go Master Doctor..only thing with Master doctor you get slightly better buffs...but with Power-Boost..i think it actually Matches a good Master's Buff.
I kept some scouting skills to Harvest.
And A few marksman skills..to beable to use a Scout Blaster..incase you ever have to "Pull" a creature NPC etc.
I buy my Buff stims....buff all my Guild Mates and any TKA that wants a buff..but I definetly dont tell anybody IM doctor..hahaha..to many tells to buff.
Get artsian, drop a couple heavy harvestors and fusion generator. Huge initial iinvestment, but with all the holo grinding you can make a fortune by visiting the harvestors a couple times a week. When the game first started these "miners" were the first multi-millionares in the game. They get the biggest amount of money for the least amount of work.
This suggestion is if you were going for doctor just for the money. Keep commando and the FT instead of doctor, its a lot more fun!
Right now im a master commando going for master tka. The only problem is (i know this may sound lame) i hate doing missions. Like all combat proffesions money is slow.Even as a fair medium tka im only using commando to flamesingle2 once ive got the KD+Dizzy.
I was wondering if dropping all of commando all of marksmen (need to check how much i could keep with master tka and doc). The ability to heal myself and give myself buffs seems to good. Also ive been reading about how docs get 10's of tells for buffs in a minute. Surely i could make a fortune. Just like to know what other ppl think of it?
it's very common to go this route.
You have enough skill points to get master doc and master TKA. You actually have 18 pts left over so you can throw novice scout or novice artisan in the mix as well.
My recommendation would be to go master TKA, 0-4-4-0 doc and 4-0-4-0 scout. With this set up you can't make buffs but you can still use them. Not being able to make them saves you the hassle of having to worry about resources etc and docs need a ton. You also don't need the poison and disease cures from doc because as a TKA meditation takes care of that. You can rez folks which will make you invaluable on groups and if you get tell bombed for buffs you can just change your title to novice scout or something.
Going 4-0-4-0 in scout gives you all terrain nav mods and great mask scent bonuses. Hunting IV gives you a good return on harvesting organics and since you don't like to do missions you can make good money selling hides to armorsmiths (sometimes up to 15cpu per hide) and meat to chefs and BE's.
There was a high quality spawn of hides on Intrepid not too long ago and I made a few hundred thousand credits just casually hunting these hides and selling to armorsmiths for 15 - 20 cpu.