Teras Kasi Archive

Thread: Unarmed Lunge 2 vs. Knockdown

BobbyJack
Wed Feb 25, 2004 7:24 pm
#1

Which is better?


I've read and heard from one TKA/Bralwer that unarmed Lunge 2 is more reliable and more likely to KD the opposition than the TKA knockdown. Plus it hits from 20 meters?


Is that right?


How about damage, which one does the most damage, TKA KD or unarmed lunge2?
KraytDragonMan
Wed Feb 25, 2004 7:41 pm
#2

I dont know anything about unarmed lunge 2 being better then unarmedknockdown 2.. I have noticed though that I still fail to knockdown almost as much with unarmedknockdown 2 then I did with knockdown 1.
Foth
Wed Feb 25, 2004 9:06 pm
#3

you would want to look at it like this, if you cant knockdown an opponet dizzing and using a move to change there position can be a better option.


Foth!





FothLamente Vies
Master NoHup
Sitssosk
Thu Feb 26, 2004 12:59 am
#4

Does lunge 2 count as posture change, dispite the fact it knocks down?





Quickdraw and Teras Kasi Master
Resident Of Loka Desuna
Desert Sun
Geti-Sai
Thu Feb 26, 2004 4:22 am
#5

No it has a Knockdown effect,.


So far ive used nothing but lunge 2 and it works like a dream. when mobs get scared and run, Blam! on their arse they go.





Kalbacca

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Laeren
Thu Feb 26, 2004 6:07 am
#6

Unfortunately the special moves database (http://www.swgcenter.com/info/SpecialMoves.asp) doesn't list the chances to apply the effect for any lunges...


Our UA KD2 has a 75% according these listings.




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atimes
Thu Feb 26, 2004 7:53 am
#7

I don't know about PvP but for PvE Unarmed lunge 2 is a better deal.


A ranged knockdown that can be stacked with intimidate2 and warcry2 (until the next patch) and it costs less HAM than TKA knockdowns.
Bashkaai
Thu Feb 26, 2004 8:25 am
#8

Let me give you a better perspecitive on this. When you do Knockdown 2 you have a chance of knocking them down but not dizzying. This has happened a number of times. So the problem is they may not stay down. I much prefer using WC2 then Unarmed dizzy 1, by this time they are running cause they are delayed and i do Lunge 2, not worrying about the "target out of range" nonsense. So in my opinion, Lunge 2 is much better. But also against those knockdown stackers, who don't bother stacking posture change, do Dizzy first then Lunge 1. That really messes them up. Have fun.



Dire Force-Tracker


Moron, you are!!
EcadMistflier
Thu Feb 26, 2004 9:06 am
#9






Bashkaai wrote:
Let me give you a better perspecitive on this. When you do Knockdown 2 you have a chance of knocking them down but not dizzying. This has happened a number of times. So the problem is they may not stay down. I much prefer using WC2 then Unarmed dizzy 1, by this time they are running cause they are delayed and i do Lunge 2, not worrying about the "target out of range" nonsense. So in my opinion, Lunge 2 is much better. But also against those knockdown stackers, who don't bother stacking posture change, do Dizzy first then Lunge 1. That really messes them up. Have fun.






Agreed. However I would add Intimidate, Dizzy, Lunge1.



Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

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BobbyJack
Thu Feb 26, 2004 8:43 pm
#10

I think I understand the points you guys are making and appreciate the input. I'll probably end up with a TKA character(again) at some point but right now I'm working towards master brawler.



I plan on using the KD in cooperation with another combat profession, somewhat undecided at this point.



Let me ask the question this way.


Say we've got an opponet in PVP with a +50 or more vs KD.


If I stand within range for each of Lunge 2(20 meters) and TKA KD2(10 meters) which one would actually knock them down more often? Say if I attempted 20 KDs with Lunge2 and 20 with KD2. Which one would knock them down most often. I'm not really concerned with the time they are down, or if they are dizzied while knocked down because in either case they're pretty much toast. TKA KD2, dizzy flop around like a fish vsLunge2 warcry, and they're stuck to the floor for 20 seconds.
BobbyJack
Fri Feb 27, 2004 5:51 am
#11

Anyone know the answer to the question?


Between Unarmed Lunge 2 and TKA KD, which has the best odds of knocking the opponet down?


If you are going up against a PC or NPC with high KD resists, which one would knock them down more consistantly.



I realize there are a lot of dizzy, warcy and other effectsthat add to the KD but Im just interested in the KD itself.
Bashkaai
Fri Feb 27, 2004 7:19 am
#12

Its the same.



Dire Force-Tracker


Moron, you are!!
BobbyJack
Fri Feb 27, 2004 5:19 pm
#13

OK, so unarmged lunge2 has a better chance of knocking down the opponet than TKA KD1 or KD2?
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