Teras Kasi Archive

Thread: When will they see that TKM is overpowered

Denizen_Nightstalker
Mon Feb 23, 2004 7:44 am
#1

You can knockdown, cure desease-poison, hit the fastest in the game and not to mention pretty hard. I just dont see how there can be any debate what so ever that TKM is the most powerfull combat prof. You can simply look around in-game and see all the TKMs. The people that arent (TKM)...are hoping that there chosen prof. will be helped in the future in order to compete with TKMs. I would like to know what the devs intend to do about this. I dont know where the fix is ...they simply have more options ...( powerups - meditating ) ...I am curious to your thoughts ? ...honestly ...if your in a group with others ...can you feel you power over them ? and do you feel that the prof. needs nerfing in order to stop the whole world from becoming TKMs. Most of the PvP people that I know ( which is the only part of the game that I give a black about ) are becoming TKM because its a no-brainer. I am curious to what you all think should be done to back off the TKMs
Defconn
Mon Feb 23, 2004 7:48 am
#2

Erm...I see that you are a little lost...


Perhaps you should go to the forum of your chosen profession and start your message with...


"Devs when are you going to fix me....blah...blah...


You see...over here, nobody give a damn...





Boars Power-ups & General Store
Shop Location : Correlia, 3 minutes NNE of Coronet, Loc : -219, -3324.
Crates of Power-Ups, Furniture & Structures by Akairo, Vehicles, High Effectiveness Crafting Stations.
SilentJay1284
Mon Feb 23, 2004 7:50 am
#3

LOLOLOLOLOLOL


LOLOLOLOLOLOL


LOLOLOLOLOLOL


LOLOLOLOLOLOL


LOLOLOLOLOLOL


LOLOLOLOLOLOL


LOLOLOLOLOLOL





Azu'Ran -Black Company (BC)-USaint of Killers U
Leave this dam game, leave this game and move to WoW when it
hits stores! !


atone48732
Mon Feb 23, 2004 7:57 am
#4

Yet another nerf crier *sigh*



Like the previous poster said.



Go to your OWN professions forum and ask to get it fixed. leave us alone



Damn



Its that easy





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
spoiledbrat
Mon Feb 23, 2004 8:03 am
#5

The typical answer to this will be:


"No, TKM isnt overpowered, look at it another way, everybody else is just underpowered" " Yeah .. good point XY" lol... that makes a big difference.


But seriously, I hope near future things will be more in balance with no stacking defenses and combat revamp.


The problem is what balance are we talking about? Most people are only speaking in matter of Player vs. Player balance.





------------------------------------------------------------------------------------
One of the few players without an interest of becoming a jedi and never unlocking since launch
Cielago
Mon Feb 23, 2004 8:13 am
#6

welcome abord Mister 2 posts and 0 clue.



Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



farnargle
Mon Feb 23, 2004 8:13 am
#7

wonder what guy thinks since i'm tkm/master/fencer/master brawler. i know nerf all three.
Cielago
Mon Feb 23, 2004 8:15 am
#8



I am curious to what you all think should be done to back off the TKMs





Hold a gun and manage to stay 25m away from the TK ...very hard isn't it ?



Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Tal-N
Mon Feb 23, 2004 8:23 am
#9

You can knockdown....just likecan every other combat profession except commando


cure desease-poison... which requires us to be stationary and without any other status effect


hit the fastest in the game... even though there is a 1 second minimum which many professions hit


not to mention pretty hard.... won't dispute that


However we're also the only profession with one damage type which is the most protected against in the entire game, only have light armor piercing abilities with VKs but also increase the HAM drain from specials by x3 not to mention as with all melee professions were completely screwed when someone kites us. So all in all we have a few perks which allow us to effectively tank however we're actually extremely limited in our damage dealing abilities compared to every other profession in the game.






Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

Lenee
Mon Feb 23, 2004 8:30 am
#10






Denizen_Nightstalker wrote:

You can knockdown, cure desease-poison, hit the fastest in the game and not to mention pretty hard. I just dont see how there can be any debate what so ever that TKM is the most powerfull combat prof. You can simply look around in-game and see all the TKMs. The people that arent (TKM)...are hoping that there chosen prof. will be helped in the future in order to compete with TKMs. I would like to know what the devs intend to do about this. I dont know where the fix is ...they simply have more options ...( powerups - meditating ) ...I am curious to your thoughts ? ...honestly ...if your in a group with others ...can you feel you power over them ? and do you feel that the prof. needs nerfing in order to stop the whole world from becoming TKMs. Most of the PvP people that I know ( which is the only part of the game that I give a black about ) are becoming TKM because its a no-brainer. I am curious to what you all think should be done to back off the TKMs







You know...I think I am begining to enjoy all of this crying. It's like a Starwars S&M thing.



So...no objections here. I just wish I could duel you. Thereby not only knocking you down...but poisoning you and diseasing all 9 of your ham bars....then DBing you


...I wonder how much you would cry then...


**Come on baby.....cry for me**




Hi, I'm Lenee...and you are...Oh' great, another dumba$$ noob! Oh' fill me with your original ideas oh' grand dumba$$ noob.
spoiledbrat
Mon Feb 23, 2004 8:36 am
#11

"However we're also the only profession with one damage type which is the most protected against in the entire game, only have light armor piercing abilities with VKs but also increase the HAM drain from specials by x3 not to mention as with all melee professions were completely screwed when someone kites us. So all in all we have a few perks which allow us to effectively tank however we're actually extremely limited in our damage dealing abilities compared to every other profession in the game. "


Well, actually as a master tka Ihonestly dont think these things are "extremely limiting", and wouldmake up for the benefits you get through the meditation line in comparison to othermelee professions. When people argument about what profession is better, they never define "better" and "balance" usually the arguments circle around player vs. player.




------------------------------------------------------------------------------------
One of the few players without an interest of becoming a jedi and never unlocking since launch
chichi
Mon Feb 23, 2004 9:38 am
#12

I would say yes TKA is very powerful. I am a TKA and I use to be a Master BH. I would have no problem with TKA's as long asI stay away from them. All my weopons were Krayt enhanced and it didn't take many shots to take TKA's down. I guess some people just need to learn how to fight at a distance.


Antmuscle

BlackEdge
Mon Feb 23, 2004 9:45 am
#13

You also forget we can't heal BF.

Center of Being is broken

Our AoE attack is broken.

Only 3 things I can see... why? Cause the rest of them actually works. TKA only profession I can think of that has everything pretty much working just right, hence why it seems they need to be nerfed. Rather then nerfing like a lot of people say, how about fixing the broken professions?

Seems the developers are more busy adding "new contents" rather then actually fixing the bug and broken professions. GCW, bugs, and professions need to be on their top priority list.

EDIT: Oh and forgot, our knockdown is bugged too, so if we knock you down and someone comes by and knocks you down again, you pop right back up.

Message Edited by BlackEdge on 02-23-2004 10:46 AM



Pokko - Council Member of Star-Gazers
Professions mastered to unlock: 31 (Merchant) July 16, 2004
Professions mastered after unlock: 32 (Master BH)
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