Teras Kasi Archive

Thread: My Suggestions for TKA

Kensar
Mon Aug 18, 2003 10:52 am
#1

I've been a TKA for a while now. I'm almost to master and these are just a couple ideas I had which I personnally would like to see to make the class better/more balanced.


1. Reduce specials costs. Mainly for KD. Don't return it to the cost it was previously at but reduce it. 722HAM is quite an increase from 160HAM.


2. *MOST IMPORTANT* Add stat mods. Not just to TKA but to all classes, and make them class specific. My one major issue with this game (and I love this game) is that as you progress your character you become significantly more powerful offensivly, while never really getting better defensivly. This is whyI suggest that stat mods are added to specific skill boxes. First off, a players stat pool (total stat pts available) would never change, but by getting certain skills they would get bonus's on top of whatever they shift their stats too. Certain classes and skill boxes would focus on certain stats. For example maybe novice TKA would give you like +25 health, +10 con/str, in addition to the skill mods certs and abilities it grants. Certain classes would tend to give certain mods. For example med/entertainer professions would mainly focus on mind, while elite brawlers could focus on health mainly, etc.


3. Add the use of stances. While I don't see the devs adding this, I think its a great idea that has been brought up by others which could add alot to our class (and others)


4. Give meditate its own exp. Again another idea brought up by others.



Well that is I guess. My main thing, is I would like to see the addition of stat mods to all the classes. These mods wouldnt be enormous but would help make players more formidable. Please feel free to add ideas for thunderwolf.




Kensar Apaki - Bloodfin
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