Teras Kasi Archive
Thread: Serious Solution for Knockdown Nerf
So we have all noticed that Knockdown is a vital necessity for Master TKAs, but TK novices do fine with the new nerf.
I think the best solution would be to decrease the HAM cost as the player advances. Everytime they get a skill box in the TKA tree, the cost of KnockDown would decrease. The lowest cost would be at Master, where it would be the same as before the nerf, and the highest cost would be at TK Novice + Balance Conditioning 1 (the cost after the nerf).
Anyone agree?
Yea me too... Er.. wait. I'm already at Master, so of course that sounds good to me!
Seriously, I think this would be bad for the aspiring TKA Masters out there (are there any actually left after "the" patch?) that need to grind for the title. There really is NO excuse for the HAM costs being anywhere near what they are now, it's totally ridiculous.
Honestly, I think Knockdown is fundamentally borked.
No attack, whether it be BH, TKM, or Pistoleer should completely remove a players ability to fight back. It's simply NOT FUN to watch yourself die and not be able to influence the outcome.
you could call the skill
Fighting efficiency - 10 percent reduction of action per level of unarmed.