Teras Kasi Archive
Thread: Proposal: Supersprint
I should start by saying I'm not a TKA - Im a Master CH/Master Pistoleer (almost) - so feel free to take everything said here with a pinch of salt..
Given TKAs are full-melee characters, and at an immediate disadvantage against any mob/player (because they can just run away and shoot with almost the same accuracy as standing still), TKAs should have a new skill called "supersprint", which can only be used whilst already in combat which gives a short burst of speed (perhaps 1/8th duration of Burst Run) at a medium action cost (e.g. 300). This would enable them to catch up with mobs/players who run away in battle.
Any thoughts?
Sorry about the sketchyness of this proposed skill - it was just something I thought up while I was thinking about what kind of disadvantages TKAs must have (I have enough hassle running after humanoid mobs with blasters, trying to pistol whip them).
Daz (aka Dracz, Intrepid)
It probibly wouldnt work because then the ranged users would just choose that class so they could get teh super burst run to counter the meleers.