Teras Kasi Archive
Thread: Innate Armor + Armor/Force Break
Message Edited by Dojoden on 09-01-2005 01:49 PM
hehe
If they removed that, some that are more than just TKM would be too tough. Like me.
Message Edited by Arvidb on 09-02-2005 04:47 AM
Actually after thinking about it. Alot of jedi would add TKM to their template to be immune to armor break. So it would not work. I retract my statement. Now back to Jedi Wars. I mean Star Wars.
I support an updated quest system for our regular galaxy and I refuse to pay for another expansion until that is done. I think they are milking us by only giving us new content after we pay for it. The quests of Empire Divided are outdated and an insult to every player. Also after 2 years of 15$ a month and 120$through buying the game and each expansion pre-order...I got a varactyl! My friend who just started gets a free month and a BARC for 30$. I am not mad I did not get a BARC. This is just an example of SOEs veteran loyalty. Now, I'm gonna go warm up next to my fireplace I just got for being so good.
Message Edited by Dojoden on 09-05-2005 03:08 AM
Dojoden wrote:
I would like to see Innate Armor become unaffected by armor/force break. Besides physically being impossible, a TKM will never be able to truly compete in pvp. I know there are other options but I shouldn't be forced to go medic to compete. Although making innate armor immune to armor break would lead a TK boom or something but maybe make just TKMs immune to counteract that problem. Just some ideas. Anyway, I really don't see how you can break innate armor and it really hinders TKM in the PVP world of stacked force breaks.
Message Edited by Dojoden on 09-01-2005 01:49 PM
Jessalyn_Bohicat wrote:
well i dont think we should be immune to armor break, but i defiitely believe we need some sort of counter for it, what with regular armor now being able to be sliced against armor break.
hehe
In my opinion, add an Armor Break Recovery in the master box. Give it a high cost to use (especially if someone is using a non-TK weapon). If someone wants it, they have to pay the full SP cost of the profession. Will it make TKM the flavor of the month again,possibly butas others have stated,TKA does have disadvantages . . . andI've actually seen padded armor with 6000Kkinetic/ 6000 energy . . . add a slice and you get some nice protection.
Or give us TK only tapes to put into clothing to make it even.
Dojoden wrote:
I would like to see Innate Armor become unaffected by armor/force break. Besides physically being impossible, a TKM will never be able to truly compete in pvp. I know there are other options but I shouldn't be forced to go medic to compete. Although making innate armor immune to armor break would lead a TK boom or something but maybe make just TKMs immune to counteract that problem. Just some ideas. Anyway, I really don't see how you can break innate armor and it really hinders TKM in the PVP world of stacked force breaks.
Message Edited by Dojoden on 09-01-2005 01:49 PM
if you cant compete in PvP with TKM you are doing something so horribly wrong you should stop playing.
CoB, AB, KD, .... mixed with whatever your template is and using those attacks...