Teras Kasi Archive
Thread: What exactly is Melee Damage Mitigation and how does it work?
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Doctoxic
Thu Dec 30, 2004 2:55 pm
#1
As the subject.
Also - is it very effective, do i need to activate it or is it automatic?
thx
Doc
Ryutek
Thu Dec 30, 2004 3:15 pm
#2
First, the explanation (repost):
Randonb wrote:Some players understand it, some players don't. We have a couple of threads about it, but I wanted to make a concise summary.The basic function of damage mitigation is that it reduces the "spread" of damage on the weapon that is attacking you, also known as it's "damage range." It reduces the range by a set percentage, and accomplishes this by reducing the maximum damage. The reduction amounts are as follows:
Level 1 damage mitigation limits damage to 80% of the range (20% reduction) Level 2 damage mitigation limits damage to 60% of the range (40% reduction) Level 3 damage mitigation limits damage to 40% of the range (60% reduction)To determine the amount of reduction, use the following formula:Max Damage - Min Damage = RangeRange x Remaining % = New RangeMin Damage+ New Range = New Max DamageLets try it. Say we have a 60-200 damage pistol, and we are facing a target with Level 3 Ranged Damage Mitigation:200 - 60 = 140140 x 40% = 5660 + 56 = 116So the new damage range is 60-116.Some more rules:
- It functions in both PvE & PvP. NPCs and Creatures currently do not possess damage mitigation themselves.
- You can stack both Ranged & Melee Damage Mitigation. They willeachbe in effect at all times.
- Multiple boxes of the same type of Mitigation (Ranged or Melee) do not stack with one another. The only way to get Level 3 is to master an elite combatprofession, and multiple boxes of Level 3 provide no further benefit.
Message Edited by Randonb on 06-14-2004 05:26 PM
Ryutek
Thu Dec 30, 2004 3:16 pm
#3
Now for your other questions:
Yes, it is effective.
It is a Passive skill (meaning automatic).
Yes, it is effective.
It is a Passive skill (meaning automatic).
ConfusedZabrak
Thu Dec 30, 2004 3:49 pm
#5
Glad someone posted about that. Thank you, Ryutek for the explanation.
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