Teras Kasi Archive
Thread: What NERFS if any are in order for TK?
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Doobeous
Sat Jan 17, 2004 8:03 pm
#1
Personally, I think that Teras Kasi isn't broken at all. NPC's like to kite us but we are absolutely lethal for anything that gets within melee range of us..
I should add also that it is concieveable that someone with 2 boxes in novice marksman could beat a Teras Kasi Master or any brawler for that matter by kiting. So how is Teras Kasi overpowered?
We get no damage over time attacks. Anyone who really knows how to play this game correctly knows that DOT's are what does MOST of the damage vs. heavily armored npcs. I know someone who is a heavy swordsman who can kill large NPC's much more easily with bleeds mixed with delays.
If someone says Teras Kasi does too much damage, you have to look at it from the standpoint of what our weapon is.. our fists! While people can utilize rare loot components in weapons, WE HAVE TO USE OUR FISTS AT ALL TIMES. We have no krayt weapons. After a few more months everyone who is a weapon user will have a weapon they are completely satisfied with as far as slicing/damage is concerned and we will still be stuck with the same weapon we had from the start.
We have a vibroknuckler as well but it is only really effective to use while tanking vs mobs, due to high ham costs. It would be very not satisfying to not be able to hang with people who have decent weapons.
I think the counter to our lack of being able to inflict damage over time is our ability to snuff damage over time put onto us with meditate. This is a nice balance.
If anyone says that ANY brawler profession needs to be nerfed, they really need to have their head checked. Anyone who can be kited in pvp should be very effective in the hits they manage to get in, and thats the bottom line.
Dubious, Triple Masters Smuggler/Pistoleer/Teras Kasi Naritus
I should add also that it is concieveable that someone with 2 boxes in novice marksman could beat a Teras Kasi Master or any brawler for that matter by kiting. So how is Teras Kasi overpowered?
We get no damage over time attacks. Anyone who really knows how to play this game correctly knows that DOT's are what does MOST of the damage vs. heavily armored npcs. I know someone who is a heavy swordsman who can kill large NPC's much more easily with bleeds mixed with delays.
If someone says Teras Kasi does too much damage, you have to look at it from the standpoint of what our weapon is.. our fists! While people can utilize rare loot components in weapons, WE HAVE TO USE OUR FISTS AT ALL TIMES. We have no krayt weapons. After a few more months everyone who is a weapon user will have a weapon they are completely satisfied with as far as slicing/damage is concerned and we will still be stuck with the same weapon we had from the start.
We have a vibroknuckler as well but it is only really effective to use while tanking vs mobs, due to high ham costs. It would be very not satisfying to not be able to hang with people who have decent weapons.
I think the counter to our lack of being able to inflict damage over time is our ability to snuff damage over time put onto us with meditate. This is a nice balance.
If anyone says that ANY brawler profession needs to be nerfed, they really need to have their head checked. Anyone who can be kited in pvp should be very effective in the hits they manage to get in, and thats the bottom line.
Dubious, Triple Masters Smuggler/Pistoleer/Teras Kasi Naritus
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