Teras Kasi Archive
Thread: Anyone else lost 900k unarmed before?
Yes, this is a common thing when skills are released. Each skill has an XP cap that comes with it, usually double the cost, but for some classes it's different like 50% more (and even more annoying for classes like ranger - trapping line)
Rgardless, the way this works is, say you are a master TK. You get up to the top and the top skill costs 450k... you can essentially bank double that, or 900k. Now once you untrain all of the top skills you no longer have a 900k bank, you have a 700k bank. However, your bank is not emptied until the check is done after XP gain.
So you have 900k in your bank, you drop all level 4 TK skills, your bank size is now 700k and then you go kill something and gain 1 xp, a check is made to add the 1xp to the bank, realizing that your level is 900k which is higher than 700k you will lose 200k xp, and hit the bank cap.
Now if you do that all the way down to novice brawler, what will happen is, you can train unarmed 1 -- Bank is not check, but on training unarmed 2, the bank is reset. It's annoying, but that's just the way it is.
So far, I lost897,500Carbine & almost 900k Rifle exp, about 500k Pistol, and (my bad timing on relearning markman Ranged Support) around 175k Combat. I don't see why we are allowed to gain all that exp, just to forfeit it when the Holo says we have to step down from our chosen class temporarily to chase the FS slot carrot they dangle.
Vinaddar