Teras Kasi Archive
Thread: Does Unarmeddizzy1 and then unarmedknockdown1 work?
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Reebeel
Fri Jul 30, 2004 10:18 am
#1
Ok...excuse me if i can't see what's right in front of me (im kinda new to tka...0-1-2-1) but everytime i use unarmeddizzy1 and then unarmedknockdown1...the creeature i just did it on gets up EVERYTIME...i have never had one fall on the ground again because of dizzyiness. Do these two attacks only work on people? (i haven't tried it on people...been doing dant missions) And i have one more question...when were you master tka's able to do a 27k reward mission in a solo group on dant? (im looking forward to that day
)
BloodMonk
Fri Jul 30, 2004 10:20 am
#3
if you do a KD, it sticks and do another you target will get back up without any chance of falling over due to dizzy..
don't spam KD, posture change moves
don't spam KD, posture change moves
Atama
Fri Jul 30, 2004 10:56 am
#4
Animals are effectively immune to dizzy. It only affects players and sentient humans and aliens (people in other words).
Mulio1
Fri Jul 30, 2004 11:07 am
#5
As stated above it works great on NPC's. I use it on them all the time. And they fall over alot
They got their specials back though. Just more of a reason for me to keep em on the ground 90% of the time.....
Atama
Fri Jul 30, 2004 11:09 am
#6
Heh yeah if you ever want to grind faction and take some rebel or imperial missons, dizzy+KD will put them at your mercy.
Utess
Sat Jul 31, 2004 12:23 am
#7
Knockdown and dizzy are definitely *that* much more important again against npcs. It used to be you really didn't have to bother although it made things easier if you did connect with it. Now, with them having their specials back, you really want to dizzy them and get them on the ground if you can.
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