Teras Kasi Archive
Thread: TKM /sigh We lost allot
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Kevlarto
Sat Apr 30, 2005 8:21 pm
#1
I am disapointed with the changes to tkm, what happened to our animations, they used to be fun to watch, and made fighting exciting, now they are bland and boring, so sad... I am not going to drop the profession, I seem to be able to take a little more of a beating than my ranged profession friends.. I was all for some balance in the game, not a new game
I see on the starsider server its already looking like th great holocron exodus of 2004, I wonder how many acounts have been closed ?
a few things seem to work, good but lots of things not seem to work well, and I hope that the combat damage is borked, with one of my most powerfull hits 138 point of damage, whats that ?(
Good luck all, We need more than the force on this one....
sanmonroe
Sat Apr 30, 2005 9:05 pm
#2
Fight barehanded. TK held wpns are bugged.
Other than that major bug and the animations TK came out as a very nice proffession imo.
Other than that major bug and the animations TK came out as a very nice proffession imo.
Ramona_Garcia
Sun May 01, 2005 4:37 am
#3
Not to mention that our innate armor works against everything - Unarmed Toughness only worked in melee, and we had no ranged damage mititgation, so ranged damage tended to cut us up.
Nowadays we are, between TIA and Center of being, better protected than people in armor.
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