Teras Kasi Archive

Thread: Modified unarmed special move damage modifiers to improve their combat abilities

PaulyX
Thu Aug 14, 2003 5:40 am
#1

  • Modified unarmed special move damage modifiers to improve their combat abilities

  • That's what the notes say - however this sure looks like a bunch of lies.


    VK's or not - damage hasn't changed at all. Or its so insignificant it is not noticable.


    Anyone have any concrete numbers?






    jonagathe definition of fugly
    Boschka
    Thu Aug 14, 2003 5:46 am
    #2

    If Im not mistaken...........


    I am not activly looking at battle spam, but before patch, I think my normal damage with 28-136 VB I did roughly 220-300 with some odds high and low. Now I am more in the line 300-370 or so so I would say a slight upgrade.


    I noticed a bigger improvement with Unarmed hit 1 then before, and of course I dont berserk much anymore




    Usso - Ranger/C-H
    Mister_Heavy
    Thu Aug 14, 2003 5:56 am
    #3

    I seem to be hitting for the same amount as before. I've heard that the new special attack bonuses don't "stack" with VKs. I have no idea if this is true or not though.



    Heavy
    Kazlok Sizrith
    -Teras Kasi Master-
    -Novice Heavy Swordsman-
    -Master Armorsmith: ret'd-
    -Blademaster: ret'd-
    -Master Commando: ret'd-
    Tolo
    Thu Aug 14, 2003 6:04 am
    #4

    I am doing 20%-30% less damage with unarmedhit3 and VKsthan before the patch



    Usiso- MTK - Radiant
    Whatisahandle
    Thu Aug 14, 2003 6:08 am
    #5

    I had a MAJOR increase in damage. When I now hit unarmedhit2, it can go around 1400. wasn't even CLOSE to that before.



    Omi'goog - flurry
    Tolo
    Thu Aug 14, 2003 6:13 am
    #6

    PaulyX, that's funny because I hit for 900-1300 with unarmedhit3 and 28-133 Vks. I used to hit for 1200-1500 before the patch with the same vks. I will test unarmethit2.



    Usiso- MTK - Radiant
    PaulyX
    Thu Aug 14, 2003 6:31 am
    #7

    I guess this will be hard to determine -



    We need numbers from before - and we need numbers for now.



    We should also only test with TKA Masters - for a baseline. Testing should involve both VK and non-VK hits on a particular kind of mob.



    Perhaps Nym Pirates on Lok?






    jonagathe definition of fugly
    Nishu
    Thu Aug 14, 2003 6:46 am
    #8

    I've been going completely non-knucklered for the past few days (since hitting power techniques III) and yesterday I noticed a significant reduction in damage output across the board.


    Couldn't even kill a diseased nuna in one hit with unarmedcombo1 anymore. Unarmedhit2 and Unarmedcombo1 both doing around 200-250 damage for me at the moment.


    On an amusing note I since picked up expert two handed sword and a decent weapon and I'm outdamaging unarmed self by quite a large multiplier.


    PaulyX
    Thu Aug 14, 2003 6:49 am
    #9

    Yes it looks like Swords guys got their loving - a Friend of mine is not even a Novice Swordsman and he hits pretty consistantly for 1500-2500.





    jonagathe definition of fugly
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