Teras Kasi Archive
Thread: I am curious about others opinions about the knockdown & beserk changes
Heres my opinion....
1. I would rather have knockdown and beserk put back to the way they were, and our normal damage put back to the way it was.....
rather than....
2. Haveing knockdown cost 200-700 HAM (making it not worth using!) Having beserk only do +75 damage instead of double AND being able to do more normal damage.
Please vote 1 or 2
im really curious to know everyones opinion.
Koozyo
your post about 2...thats right huh. Now i remember who was complaining about it, people with guns.
Ive always read and seen that a good enough marksman never gets caught by a brawler...but then again i dont know for sure ![]()
I play 99.9% PvE, and im now back to hunting small things spiders, nunas and ikopis (IFFFF i can pull ONE at a time!) back on naboo.
If they want to fix the PvP aspect of tka being "overpowered" then why did they have us do more normal damage??
Im confused
Koozyo
This was not much of a nerf. All you do is take the VKs off, knockdown, and put them back on... then it's business as usual. It was a HUGE nerf for the ranged knockdown.
If you don't think knockdown was overpowered before, you were delusional. You can kill **edit** near anything in the game with it and in PvP... the ranged KD was the only think necessary to win.
I hope we don't get nerfed again to compensate us somewhat for our severe PvP disadvantage but I wouldnt be surprised. This nerf really didnt hurt TKs like it did every other person with a knockdown. Mobs having more HP and hitting harder had more effect than KD nerf on my fighting ability.
Being able to easily solo yellows and reds makes the game trivial and with no challenge, dull fast.