Teras Kasi Archive

Thread: Bolas and other throwable martial arts weapons

Lucreel
Sun Oct 05, 2003 9:09 am
#1

Hey, maybe this is pie in the sky, but since TKA's have a problem with being kited, how about giving us a throwable weapon (like a bola) that can trip an opponent, so we have a chance to catch up to them and get some hits in. Sort of like Rangers get snares they can use to root animals, how about we get things that can root players and mobs?
huntr
Sun Oct 05, 2003 9:15 am
#2

The major thing that makes the combat system crap is that all players run at the same speed, npcs run upwards 15% faster than a player. True this is a game, but some speed variations would be useful and/or change burst run so its more of a stamina bar, so you can do your own burst runs. Just by changing burst run to be more effective would make us a bit more viable in pvp.




IGN: Ca'
Omegaplex
Sun Oct 05, 2003 9:54 am
#3

What's wrong, Huntr, your Plains Hunter can't catch them? ~J



--------------
Trazco, Valcyn Server
Master Combat Medic
Master Doctor
Master Medic
NeutralMonk
Sun Oct 05, 2003 10:29 am
#4

They should make throwing knifes and reflective bracers to reflect shots, like wonder women
Zerous
Sun Oct 05, 2003 3:35 pm
#5

uh remember guys....


Teras Kasi isn't martial arts, it may be a star wars form of it, but the form may call for no weapons of any kind....frankly i'm surprised we have knucklers.

Tanizaki
Sun Oct 05, 2003 3:48 pm
#6






Zerous wrote:

uh remember guys....


Teras Kasi isn't martial arts,




BWAHAHA!



EmCee Flash
Master TKA - Master Smuggler - Pistoleer 0012
Colonel, Imperial Marine Corps (selling faction at 120 credits per point)
Corbantis Galaxy

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Scizzot
Sun Oct 05, 2003 5:49 pm
#7

why not just add dragon punches, fireballs, and super fast chun li kicks ? i mean common who the hell wants to punch when you can throw a kamehameha fireball for 9800 damage every second ????!?!?



concubine
Bloodfin
Spunjah413
Sun Oct 05, 2003 5:57 pm
#8






Scizzot wrote:
why not just add dragon punches, fireballs, and super fast chun li kicks ? i mean common who the hell wants to punch when you can throw a kamehameha fireball for 9800 damage every second ????!?!?




hey dont forget the hadouken!
lol even funnier what about a raging demon attack we can get off once we close the gap to our ranged guys only available at master




SpArDoK
^Pf/ä^ 6ä`0 MûZcOPa
^PMûZcO
PÊ^gØ=ØOPa
^PäPa


Lucreel
Mon Oct 06, 2003 11:53 am
#9






Scizzot wrote:
why not just add dragon punches, fireballs, and super fast chun li kicks ? i mean common who the hell wants to punch when you can throw a kamehameha fireball for 9800 damage every second ????!?!?




What a wonderful response to a serious post. I suggest that we get a way to stop people's movement from range for a few seconds, and you go off and make a straw man argument that you can then shoot down. Lovely, mature response there. No wonder you don't get more response from devs. . .
XKogenX
Mon Oct 06, 2003 12:07 pm
#10

The How to of Raging Demon.



Step 1) Dizzy them.


Step 2) Lunge them.


Step 3-964) Unarmedhit2 thier asses.




With this easy guide, even YOU can execute a manual Raging Demon Attack. Get my how to video on such things as. How to Learn to Dragon Punch in six days. How to Hurricane Kick in four. And my alltimefavorite. An excellent counter to those wouldbe kiters. How to Bicycle Kick.



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