Teras Kasi Archive

Thread: Decreased KD timer to 5 seconds... explanation?

Arkon_Liie
Sun Oct 05, 2003 5:02 am
#1



-Ketaken Liie
OrsonValkyn
Sun Oct 05, 2003 11:33 am
#2

Probably means we can KD a critter/person once every 5 seconds instead of 30.
Buddhist
Sun Oct 05, 2003 5:15 pm
#3






Selwynn wrote:
Sigh..

NO that's not what it means. There is a 30 second timer on KD and the effect lasts for only 5 seconds instead of the 15 it used to last for.




. . . She is so dumb she has to make everything sound bad, they are decreasing the 'duration' of the effect so that they will stay down longer; and I am fairly sure they are making it so we can use KD every 5 seconds, Selwynn has been wrong in the past and this is prolly the case now.





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MysticTrunks
Sun Oct 05, 2003 5:36 pm
#4

I have not tested it, so i don't know what it means and unless the people above me have tested it i wouldn't listen to them either.... just hope Thunderwolf comes, he'll know for sure.



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Gorath
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Spunjah413
Sun Oct 05, 2003 6:01 pm
#5






Selwynn wrote:
Sigh..

NO that's not what it means. There is a 30 second timer on KD and the effect lasts for only 5 seconds instead of the 15 it used to last for.




um first off the timer that you stay down is already 5 seconds. and the previous timer was never 15 seconds it was 10 seconds at most and usually it was less than that. i really think there changing the timer that the KD works from 30 now to 5 meaning back to kd spammers and back to ebing more useless in pvp now with more ranged spammers




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Nakaguss
Sun Oct 05, 2003 7:27 pm
#6

im pretty sure shes right. I think some items in the notes are items from the last big patch i think not sure thou. Thought i heard them say that





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StrychnineRictus
Sun Oct 05, 2003 8:08 pm
#7

I agree with Selwynn.



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Spunjah413
Sun Oct 05, 2003 9:12 pm
#8

lol ok belive what u want....but the STUN effect of the timer has never been 15 seconds in the entire time the game was out and CURRENTLY the stun effect is 5 seconds so i have no idea what sel is talking about




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Xytroncore
Sun Oct 05, 2003 9:36 pm
#9

Why would they let you spam knockdown over and over and over and over and over and over and over....ect....that would be serverely unbalencing the game regardless of the fact that you can be kited (being kited is VERY unlikely in large scale PvP battles....so just stop trying to go one on one against a BH)



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Selwynn
Mon Oct 06, 2003 12:49 am
#10

Sigh..

NO that's not what it means. There is a 30 second timer on KD and the effect lasts for only 5 seconds instead of the 15 it used to last for.



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IdrisTycho
Mon Oct 06, 2003 6:43 am
#11

This is just sort of a side note, not quite off topic but almost!


Has anyone noticed that Dizzy + Lunge1 = more down time for NPCs than Dizzy/KD or KD2?


Since NPCs wielding melee weapons cannot attack while kneeling, what I have been doing is hitting Dizzy followed by Lunge1. The result is the mob goes down on 1 knee for 2 seconds, stands up, falls down for 2 seconds and then eventually stands up with a small delay and finally attacks me again.


Compare this to Dizzy+KD where the mob falls on its back for 2 seconds (if you are lucky) and gets right back up and nails ya. So, at the moment Dizzy+Lunge1 is better than KD2 (vs. NPCs, creatures of course aren't really affected). Go figure!


Radric Tycho, TKA/Commando, Eclipse Galaxy

Ballem
Mon Oct 06, 2003 7:13 am
#12

Well I really hope they dont make the delay of knockdown back to 5 secs. Knockdown as it is, is working fine...for those of you who say otherwise, you are mistaken. Like somebody said on this thread, if that delay is back we will have ranged spammers again and that would suck bigtime. To tell you the truth I believe ranged knockdown should be removed all together.
Steegee
Mon Oct 06, 2003 12:26 pm
#13

Am i the only one who reads the tc forums? Granted it's hard when there's so much activity on that forum, but someone posts the results of the KD change there. As i recall the 5seconds timer is how long the person will remain on their backs. Meaning if i kd you down, you can't just hit /stand and get right back up. You will remain down for 5 seconds, it's not just the "delay" but you will be considered down for 5 seconds, meaning i can beat you with double the damage etc.



The 30 seconds timer for all posture changes are still in effect. And they are fixing the dizzy for NPCs. So Npcs will be the best thing to hunt again.




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