Teras Kasi Archive
Thread: PvP with Master TKA
llamastar0 wrote:
Attack sequence:
Run after target.
Chase Target
UnarmedLunge1
unequip vk
Knockdown2
equip vk
unarmedhit3 till he's dead.
Leave the vk's off, you get better range without them and you can do more specials (without slicing your own wrists and helping out the enemy).
UnarmedHit3 is cool and all... but i was shown something more powerful than that.
- Burst Run
- Chase
- UnarmedLunge1
- KD2
- Unarmeddizzy until the guy stands up
- NOW UnarmedHit3
Ive been challenging other TKA masters quite a bit and i had a flawless record.... until i met a guy that did the above to me. I was dizzy for about 3 minutes after the duel. If i tried to sit, i hit the floor. Very annoying and very powerful.
Side note... didnt even realize unarmedlunge1 would work while i was running until i hit that fuction key by mistake one day. Since then, pvp is alot more fun.
you should save burst run until you cant catch them and gotta chase or run
- /unarmedlunge1
- /knockdown2
- /unarmeddizzy1 (spam 2-3x)
- /headhit1
imo headhit is better than ua3 in pvp...why? b/c you cant heal mind ![]()
gotta love when they try to heal themselves or have someone heal them, but when mind is attacked, nuttin to do.
also, i've found that headhit is better vs multiple opponents, less ham costs, even w/ VKs
Some tips:
Once you are master...just remember to hide your title.
indoors is your friend.
never PvP alone unless you have a good burst run.
Attack sequence:
Run after target.
Chase Target
UnarmedLunge1
unequip vk
Knockdown2
equip vk
unarmedhit3 till he's dead.
To those grinding up the TKA tree...it is hard...you will want to pick up a gun so badly...you will want to quit the game...you will feel helpless...you will feel inferior...
but in the end you will bring the own on everyone.
ussually on small fights in Pvp - as long as i can find a place to hide, im fine.
rocks/buildings/anything to block their viewis you're best friend.
i was dueling a commando who sent out a nasty pet - but i just kept running away and intim/stunned both then would lunge then down to get more space until i found a building to put up my final stand ![]()
just play smart and you'll do fine.
Fellow TKA's, I wish to rejoice with you all in my recent knowledge and what many of you consider prior knowledge. I encourage you all to read on.
I've played all the professions and I love the Teras Knock-down Artist. Just made one on the Bloodfin and they are sooo easy to lvl+ and sooo easy to totally cheapen eveyone and everything in the game.
Easy lvling: Just earn somenegative points with an NPC faction and stand in town AFK while you fight your way to MTKnockdownArtist or idle in a nest of aggro, blue-con mobs and in a week you'll be the king of fighters.
I didn't realize just how awesome TKnockdown's were in PvP either! Find anyone, spam a KD attack and you dance all over them as they squeal and scream about "cheapness" or "lameness." Well? The name says it all Teras Knock-down Artist!
Ranged professions are pitifully weak compared to us, and all the issues with "power this" and "DPS that," are shallow. I don't need to worry about what kind of damage I do to you in PvP b/c your on the ground squealing like a pig, and in PvE nothing can touch me!
I don't mean this to be read as aflame, but I must do away with the formalities of the profession. IfI sound errogant, I think I have every right,heck I'mMTKA andI'veAFK-earned every ounce of it.
We ARE Knock-down Artists and I must say that I love it that way and I'm proud to admit it.![]()
nerfhearder1 wrote:
Fellow TKA's, I wish to rejoice with you all in my recent knowledge and what many of you consider prior knowledge. I encourage you all to read on.
I've played all the professions and I love the Teras Knock-down Artist. Just made one on the Bloodfin and they are sooo easy to lvl+ and sooo easy to totally cheapen eveyone and everything in the game.
Easy lvling: Just earn somenegative points with an NPC faction and stand in town AFK while you fight your way to MTKnockdownArtist or idle in a nest of aggro, blue-con mobs and in a week you'll be the king of fighters.
I didn't realize just how awesome TKnockdown's were in PvP either! Find anyone, spam a KD attack and you dance all over them as they squeal and scream about "cheapness" or "lameness." Well? The name says it all Teras Knock-down Artist!
Ranged professions are pitifully weak compared to us, and all the issues with "power this" and "DPS that," are shallow. I don't need to worry about what kind of damage I do to you in PvP b/c your on the ground squealing like a pig, and in PvE nothing can touch me!
I don't mean this to be read as aflame, but I must do away with the formalities of the profession. IfI sound errogant, I think I have every right,heck I'mMTKA andI'veAFK-earned every ounce of it.
We ARE Knock-down Artists and I must say that I love it that way and I'm proud to admit it.
![]()
I know you're trolling, but that was pretty damned funny. Not to help in your trolling efforts, but in PvE KD is almost useless (even if you stack dizzy). Just an FYI so you don't come off as a "complete" troll artist. ![]()
"I don't mean this to be read as aflame, but I must do away with the formalities of the profession. IfI sound errogant, I think I have every right,heck I'mMTKA andI'veAFK-earned every ounce of it. "
So, it's ok to flame as long as you say it isn't a flame...
hmm...
interesting.
i usually save burstrun as a last resort.
most of the time...1 unarmedhit3 move will kill them.
but that unarmed dizzy seems neat
It's great if you manage to get in a dizzy hit before-hand, b/c when you use lunge, and he tries to stand up, he knocks himself down. That way you don' thave to waste the amazing HAM cost of knocking him down yourself. Plus he can't get up unless he has a Doctor there healing his dizzy.
IMHO, the lunge should keep them kneeling a bit longer. If I'mm further than 5m away, when I lunge them, they usually stand back up adn run away before I can get anymore hits on them.
Kiarda Kismet
Teras Kasi Mistress, Gorath