Teras Kasi Archive
Thread: Stat migrations?
Well, in my opinion the best thing to add to a tka, is medic, and as that put your mind focus and willpower up as high as you can.
strength, quickness, and focus all determine how much Heath, Action, and Mind is used when you perform a special move. Constitution, stamina and willpower effect how fast each pool heals respectively.
My advice is to pick up medic(pharmacology 4 and first aid 4 are really nice, get Diagnostics 4 if you can spare the points, and just get a master doctor to make you small stim e's with medicine use of 40(diag 4)) Up your willpower and focus to as high as you can, then put your health, action and mind to around 900 a piece. If you have any points left over shove them into strenth and quickness for less HAM cost per special. Now as you run around you use up your health and action quickest, but as long as you have some stims left you can give yourself a full heal with little mind cost. And with your willpower up high, it will regenerate fast. As a bothan i don't think you can put your willpower up too high. But as a Zabrak i find it extreamly handy, as my lowest willpower is still 700, and i regenerate mind faster than water falling from the sky.
My personal stats(from what i can remember are)
Health 975
Action 975
Mind 800
Focus 450
Willpower 700
Usually if i know i'm going up against something that will be difficult, i pop a muon gold before i go in to give me 1300 mind, 950 focus, and 1200 willpower. Then I just heal myself as I go and doing that i can take out things that no master TKA could otherwise dream of taking out(without some insane health enhancements, of which i have none
)
Anyway, back to soloing Rancors ![]()
More to the specific point:
Each "main" stat (Health, Action, and Mind) has 2 sub abilities. The first of the ones listed can be thought of as a "soak". In other words, it's going to determine how much damage to its particular primary stat is mitigated when you take an action that lowers it (through special moves, for instance). The second one listed is your regen rate for that primary stat.
Strength, Quickness, and Focus determine how much of each corresponding HAM bar you will lose when you perform special moves. Having a higher quickness value will make moves cost less action. Strength for health and focus for mind.
Constitution, Stamina, and Willpower determine how quickly your HAM will regenerate. Higher value, quicker regen.
Ok and now for my suggestions..
Action secondaries drop to minimum and get yourself a crate of tatooine sunburns. You humans get +100 to everything so you beat me with having a 300 min. But the sunburns give you well over 1000 points to stamina and strength. That'll take care of any special move costs hitting your action.
Now, chefs cant boost con for crap yet. And although that strength boost from the sunburn was nice, you really need the constitution to stay on your feet. Throw a few in there but be frugal cuz...
Mind is what you want to throw as much as you can into. Get your willpower maxed and a hefty amount of focus and mind. Those sunburns take out a little bit under 100 to focus, but there are foods that will counter that. Such as Ryshcate.
Right now, as you know, power boost is messed up. But, when its fixed, it'll slice your mind pool in half and give that amount to your action and health, as per Wulf. So, I'm going to drop my health and action to an equal level (775 i think) and fill mind to the brim, with minimum secondaries. My con and str are already high, and those sunburns cure action issues.
This also helps because doctors can buff everything but the Mind stats. If you havent been buffed by a doc yet a good one can give you over 1000 to each stat for hours. You lose the buff if you get slain whether you clone or get rezzed, personal experience.
You humans/zabraks and bothan up there are gonna be hurting to put some health secondaries in there, but dont worry..
Dont worry cuz the chefs still dont have milk which will allow them to make many different foods, and perhaps they will come up with a juicy constitution buff that will rival the stamina buff of the sunburn. then you'll be set.
So to reiterate, after patch, and if we get decent con buffing food..
Min secondaries, As much as you can into mind, then divide the rest into health and action. Use food buffs to bring up your stamina and (hopefully) con, and use power boost to bring up your health and action. Power boost lasts for 5 minutes, and your high willpower should be able to regenerate your lost mind from using it, if you stay sitting for the first minute. 4 minutes isnt bad. No downtime cept for that one minute of mind healing. And you can find a master doc to throw you some action and health buffs. There are more and more of them each week. And even a crappy buff will get you to your max health/action probably.
great thanks guys... do you gain a number of stat points as you become more experienced?
Jarx wrote:
great thanks guys... do you gain a number of stat points as you become more experienced?
To answer this Nope, the stat points you have to start with are all you get, unless they add more at a later date.
Options to this if you need more on a stat, eat food, get a doctors buff, use Spice or see and entertainer for mind stat boosts. This are all temporary boosts though.
any opinions for a twilek?
i'd like to be able to wear comp as well. And with the changes to spice on TC, i'd like to shy away from it.