Teras Kasi Archive

Thread: Melee Defense vs. Unarmed Toughness

PhantomDice
Tue Oct 07, 2003 11:42 pm
#1

I am confused as to the difference between Melee Defense mods and Unarmed Toughness mods.



Can anyone explain to me how these two defensive mods differ from each other?



Adera

Podoo
Tue Oct 07, 2003 11:45 pm
#2

toughness is reduction from kinetic dmg.. so +50 toughness = damage cut in half



defense is the avoid thingy I think.. so 30 defense makes your oponent miss you 30% of the time..unsure tho.




--------------------------------------

No home, no friends, just a lost padawan in the galaxy.
Scizzot
Wed Oct 08, 2003 1:50 am
#3

melee defense cuts from their accuracy. so +30 melee defense = -30 for the opponents accuracy.



so basically melee defense does jack because most people have over 100 accuracy.




concubine
Bloodfin
UncleJay
Wed Oct 08, 2003 3:14 am
#4

"so basically melee defense does jack because most people have over 100 accuracy."



Thats prolly true, but I bet most mobs dont have over 100 accuracy. With the new Bioed clothes comming out it would be interesting to see how PvE is when you can pump your Melee Defense upto or over 100.....


BTW here is aGREAT site made by a BE/Tailor that shows exactly what and how many mods can be built into each Tailorable Item. I Highly recomend you check it out.



http://www.swgbio.com/biobonuses.php




Smack Tacular
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