Teras Kasi Archive
Thread: Melee Defense vs. Unarmed Toughness
I am confused as to the difference between Melee Defense mods and Unarmed Toughness mods.
Can anyone explain to me how these two defensive mods differ from each other?
Adera
toughness is reduction from kinetic dmg.. so +50 toughness = damage cut in half
defense is the avoid thingy I think.. so 30 defense makes your oponent miss you 30% of the time..unsure tho.
melee defense cuts from their accuracy. so +30 melee defense = -30 for the opponents accuracy.
so basically melee defense does jack because most people have over 100 accuracy.
"so basically melee defense does jack because most people have over 100 accuracy."
Thats prolly true, but I bet most mobs dont have over 100 accuracy. With the new Bioed clothes comming out it would be interesting to see how PvE is when you can pump your Melee Defense upto or over 100.....
BTW here is aGREAT site made by a BE/Tailor that shows exactly what and how many mods can be built into each Tailorable Item. I Highly recomend you check it out.
http://www.swgbio.com/biobonuses.php