Teras Kasi Archive

Thread: Why nerf TK knockdown

-Kalika-
Thu Sep 04, 2003 9:18 am
#1

If nerfing knockdown was because of people crying about pvp, why not put in a block that doesnt allow knockdown in pvp? And i mean ALL the knockdowns, not just TK's.


I know TK's can get very powerful, but realistically in PvM we are seriously disadvantaged by things being able to wail on us. With the exception of TKM's maybe,the tk'swho join groups of otehr types offightersto hunt higher level monsters are at a serious disadvantage now. Before at least if I got overwhelmed I could knockdown a few things and give me groupmates a chance to run over to me and heal or suppress giving me a chance to either run or shake a few aggros. Now, I die....or simply avoid group hunting and kill sad lower level things like cu-pas for meager skill.


It's extremely sad there are so many nerfs going in for classes that already have handicaps (not just TK's), and the game isn't even old enough to have really tested them thoroughly. Just because one group says nerf, doesn't mean the other group should get hammered out of existence (ie tailors).





ps if anyone saw this on the discussion board, i posted there by mistake...nobody cares about tk's there lol

Mister_Heavy
Thu Sep 04, 2003 10:15 am
#2

I'll tell you why. With only afew exceptions, like DJMs and dragons, you could solo anything in the game with some moderate buffs. That needed to change.


Holo already has another post up about wanting to give meele a boost. I suspect we'll be getting a big defensive boost in the near future.


Between now and then, we'll just have to keep on finding ways to be effective.




Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
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