Teras Kasi Archive

Thread: Teras Kasi Skil To Help Us Close Distance: Evade

Dragosani666
Thu Sep 04, 2003 3:09 am
#1

I think swg already has something like this, its called dodge fencers get it and believe it or not pistoleers.


TheONLY way melee vs ranged is ever going to be solved is if they make ranged users run more slowly while firing behind them or give us an optionto turn off your tracking device so you cant be seen on the map, The first will never happen the ranged users cryed and whined when it was even PROPOSED on the main boards instead asking for something stupid like making melee's run faster (equip a dagger and burst run anyone?). And I doubt the second will be implemented they havent even fixed us being able to hit a moving target yet.




Ysoskis Iauak - Kauri

The toughest substance currently known to mankind is the mind of someone who has already made up his own and doesnt want to hear what your telling him.
LandonRyuu
Thu Sep 04, 2003 12:48 pm
#2

I believe that an extremely useful skill we could acquire as Teras Kasi Artists would be an Evade skill, here is how I believe it should work:


Evadeshould be a skill that increases like melee and ranged defense, with every progression, we are allowed a greater chance to completely evade an attack.


DAoC has a system like this for Stealther class characters and characters that do not wear armor, it is a completely vital skill for characters that are hindered by armor. It is also something that is completely sensible and should become key to our class.


Any suggestions regarding this proposedskill would be appreciated.


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