Teras Kasi Archive

Thread: can you still tank??

piglets
Thu Sep 04, 2003 10:24 pm
#1

i logged on today and noticed there was a few changes, the biggest change was that knockdown got a timer put on it...right off i knew the only reason i could get in a grp and fight mobs that would be red to me solo but are blue in a grp is because i would knock it down and get ten sec to deal damage before i would try to knock it down again...these mobs hit for 250 to 700 a hit...how do you tank that for more then a hit or two...you cant no one can!!...when they increased the cost i though was that was balance, before the first nerf you could do knockdown over and over with VK for like cost of 50...and do 700 plus damage with it, after patch it cost me 220 without amor and 600 str...i dont think they knew that it got blanced with that...the size of the creatuer i could solo was only as big as the about of knockdowns i could deal(and stick) plus the amout of damage i could deal...you can only do with heals and regen probly ten knockdowns in one fight, but if your mob had 9k hps that was about all you could take...cause you can only deal damage so fast...you could only peel 9k hps if all went well, you timed it perfect and didnt get hardly any resist if not none...you say pets are the answer?? wrong if a player gets closer to the mob then the pet, 90% of the time the mob will attack the player, i almost always tanked mobs in grps i was in because i was the only melee with a bunch of ranged players with me...at times we would have up to four pets or so in grp but if i missed a knockdown i was almost dead, and on more then one time i got knocked out from two hits sometimes one hit, even when the mobs was only blue...how do you get close to the mob to do the melee damage??? you cant even with a mob...lets say moutain squill dizzyed blind and stuned you still get layed out in like 3 hits 4 tops, and at 2sec per hit thats less then ten sec you die, thats just not working for any melee class...if you dont want peps to knockdown certain mobs make them more resist to the effect, putting a timer on it makes a powerfull attack nerfed even to a green mob....you could make some mobs even 100% resist to knocdown if you wanted them to be able to kill everyone with one hit...as of now the only things that can tank for more then 15 sec is pets...but how do melee get in there to fight big mobs with are friends...we dont we are forced to fight lower to med blue solo mobs...this patch knocked tka and the other melee class out of med to high lvl encounters...the only way to blanace it is to eather make are defense more so we can tank...but that would probly put us out of banlance in pvp or put it back to kinda where it was and have mods to what it cons, say knockdown vs con table...if your solo and things con higher then they might be harder to knockdown reds and whites...if you in grp of ten and they con blue getting hit from every direction blue might be easier to knockdown...or just put it to your lvl vs lvl or resist of mob there is other ways of doing it with more of a gameplay style then giving everyone a super def against the root of melee, since i have to stand toe to toe with a mob to hit it, there is no other way but to tank it, with this patch if you have pet to tank and let you shoot it and use all your ham doing spec that is the way to go, if you are melee you dont do as many spec cause you need that ham bar to take damage, its much more calculated then just spaming your strongest attack...if anyone has a better way to tank high lvl mobs plz let me know...almost tka masterand halfway to master CT, medic skill to the point where i heal for over 1k per heal so plz dont post and tell me how much i wine unless you scraped in grps mobs over lvl 35 to 40 and used melee after the patch, i read plenty of post "you need medic"..got it..."let pets tank"...got it, in fact my pet can kill mobs that i cant..."use range and give up melee"...not a option i dont have any range attacks, i as well as other tanks go toe to toe...i am not gona bother playing for a few days as i felt so dispointed with the game tonight i didnt even feel like playing, i couldnt kill anything i did before prepatch...o well maybe 3-4 days when i log back on its fixed...ps didnt bother correcting typos, didint even feal like that after playing for and hour today...


if you have any real tips plz post

PlatypusLord
Thu Sep 04, 2003 11:25 pm
#2

use paragraphs dude it will get you more people reading your posts
Micos99
Fri Sep 05, 2003 3:00 am
#3

use intimidate and warcry, have to be master brawler if you want last it longer. It will help you.
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