Teras Kasi Archive

Thread: WARNING:: Do NOT attempt to fight a pistoleer/TKM... unless youre ready for the cloning center.

Leomi
Thu Oct 30, 2003 7:24 pm
#1

Whoa whoa.


I'm going:
Master TKA


Rouge


Creature Trainer


Creature Tamer


Pack Master


Should I do Pistoleer instead?




Leomi
Community Leader
Playing since Launch Day.
NoxDenosis
Fri Oct 31, 2003 12:24 am
#2

omg u people lie so badly, iam a master tk and bh take me out in seconds with eye shot, you people are full of urselves with this we are not godly in pvp cause YOU ARE, I KNOW THIS cause i was a BH . If ur stupid enough to let a TK get in ur face then u deserve to die



-----------------------------------
Zox Denosis

Home filled with tons of rare items and loot (on display) located at
-411 -4444 on Tatooine near Bestine/Ancorhead
PLCMartin
Fri Oct 31, 2003 2:09 am
#3

I am sorry but MTKA/smuggler/Pistoleer sounds like a very bad combo, I think MTKA/doc to ench ds and cm to poison 4 is a far better combo. If you were buffed you would of had no trouble at all beating this guy and if he would of try and run just hit him with a poison.


PLCMartin
Fri Oct 31, 2003 2:12 am
#4

and nox get a helmet i have one with 80% agianst acid and eyeshot is a joke agianst that
Kassu
Fri Oct 31, 2003 4:37 am
#5

lol you think pistoleer/tka/smugger is bad?



Try medic/smuggler/TKM. I get people /tell ing me that im using exploits when i waste them and their huge pet. Panic shot them..makes those pets or flamethrowers useless. dizzy status attack, kd or lunge. if they manage to get up and hit me..usually not too much as i usually use last ditch and infect them with stun i just heal.


Think about it though. If panic shot renders you unable to speak for 10 seconds, your pet is useless. Not to mention any kind of weapon. If you try to run from a TKM/smuggler you get the low bow and then TKM kicks in when the guy runs up to you. IF you even manage to get out of it some how and start attacking in full force the last effort is feign death resulting in a stale mate. If done right, smuggler/TKM, even smuggler/anything really is nearly impossible to kill.


Smuggler is a rather powerful support profession. It reminds me of Combat Medic. Its just someone you dont want to screw with.




__________________________________________
Elder Jedi - Corbantis
Elder Bounty Hunter - Corbantis
Elder Doctor - Starsider

Kassu aka Oravn aka Ozma
Sorulis
Fri Oct 31, 2003 6:39 am
#6

Smugglers aren't too bad to deal with, I wish I could still do massive wounds to them if they FD though atleast makes it so if I get bored waiting for them to get up and leave the city I don't get shot in the back at starport.



Kayn
Dark Side Force Master · Ranked Jedi
Conjurers of Dread · Bloodfin

veritas80
Sat Nov 01, 2003 6:07 am
#7

I am a master smuggler, pistoleer working toward maset (0232) and TKA working toward master (1000). I do not consider myself a "dabbler". In the end i might not take TKA master so i can keep novice medic (ok a little dabbling there), but I feel this template is very strong. I have high damage low speed attacks, faster ranged attacks and in close it gets brutal.



p.s. when taking a PC faction base you will HAVE to be inside so TKM is an oh so great thing =D




-----------------------------------------------
Veritas of Chilastra
Security Executive Officer
Black Knight Brotherhood
-----------------------------------------------
Brevv of Starsider
GSS COO

deadnewbie
Sat Nov 01, 2003 6:43 am
#8




I am sorry but MTKA/smuggler/Pistoleer sounds like a very bad combo



I'm a MTKA/Master Smuggler/Master Pistoleer. It'd take me around 14 seconds to turn a MTKA/Doctor into a pile of dead MTKA/Doctor. In fact last weekend I did exactly this against a MTKA/Doctor with 2 AT-ST's behind her. If I'm really lucky, it'd take me only 7 seconds to empty a buffed pool on a MTKA/Doctor.




Imperial Minister of Information
Fellstaff
Sat Nov 01, 2003 8:52 am
#9

Wanna counter the defenses of a pistoleer/smuggler/TKM? Go TKM/Fencer its lower skill points because you don't need to buy the marksman basic profession and you do get boosted defense mods





---
Isa Lodeah - pre-pub 9 FSCS unlock (31/32), post-CU Padawan
Onib - pre-pub 9 Jedi Initiate 4134, post-CU full template Padawan
deadnewbie
Sat Nov 01, 2003 9:22 am
#10

With TKM/Fencer you're still missing the ranged part of the equation. You'll still be kited around.


The least you could do is tie TKM along with a ranged profession.




Imperial Minister of Information
Mope1
Sat Nov 01, 2003 9:23 am
#11






NoxDenosis wrote:
omg u people lie so badly, iam a master tk and bh take me out in seconds with eye shot, you people are full of urselves with this we are not godly in pvp cause YOU ARE, I KNOW THIS cause i was a BH . If ur stupid enough to let a TK get in ur face then u deserve to die




omg wear a helmet.



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O..(THE).O...O.......O...O...............O...........
O...........O....OOOO.....O..(DOPE)..OOOOO
AlexiusDrakmoore
Sat Nov 01, 2003 12:27 pm
#12

I was under the impression that melee/ranged defensive mods were supposed to stack... I mean seriously, if you knew how to dodge a punch fighting toe to toe.. would you magically forget how to do so just because you're holding a pistol or stick or lunchbox or whatever



-- You can only kick a man in the nuts so many times before he buys a cup.... --
Drath_Iceblood
Sat Nov 01, 2003 9:50 pm
#13

i dunno, seems like a good build but most of the time my composite turns pistol damage into a joke. With power boost on i use my carbine vs pistoleers, i get delayed 10 sec sure, but after the 10 sec is up its all down hill from there. They go down fast after that...



Teras Kasi Master/Master Carbineer/Master of Past and Present
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