Teras Kasi Archive

Thread: Teras Kasi Artist Conflicts

La-Fours
Tue Jan 27, 2004 5:59 pm
#1

1. Deal too much damage?

They hit harder and faster with fists thanfencer and pikeman deal withweapons. Right there is a problem in itself. TKA should be the fastest brawler class in the game, but the fact that they deal more damage than both pikeman and fencer is outrageous. Fists will neverhurt morethan sharp objects. They also hit harder than pistols, rifles, and carbines. Again, fists VS. lasers.

2. Dizzy / KD unfair?

How can any proffesion compete while on thier back for 20-30 seconds? Sure defenses can protect you for a while against dizzy kd, but since TKA hits so fast, it is only a matter of time. I don't see a fair fight as a spinning fist machine of doom VS. a guy layed out cold. I do not rule out the fact that some other proffesions also have Dizzy/ KD such as Bounty Hunter.

3. Most Powerful Proffesion in the game?

Some argue commando, but commando cannot generally knock someone on thier back before they are incapacitated. Armor, Dodge, Counter-Attack andDefenses protect very well against commando, whereas with TKA, you are toast.

4. New Weopons?

I'm suprised they gaveTKA weapons to begin with sinceTKAis supposed to be "unarmed", but since the damage has been done i see no reason not to give TKA more weapons. Something to get you through unamred 1-4. Brass knuckles, Spiked knuckles, use your imagination................


side conflict.......


5. Jedi Hunters?

If anyone can give me one good reason why TKA should be able to hunt jedi i'd be amazed. If you wish to be a bounty-hunter go for it. BH's need something to call their own. Not only does this idea makes no sense, it isidiotic.



I'd prefer thoughts and opinions rather than flames but knowing these boards it most likely will not happen. Also, back up your ideas with good arguements rather than "TKM RULES ALL" or, "Dizzy / KD should be allowed bcuz it kicks @ss." or my favorite, "La-Fours sucks my right nut."







:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
La-Fours
"La-Fours is only the most feared security guard in the business, man. 460 counters, all convicted! I heard he even's got two kills."
Artisan, Brawler, Entertainer, Marksman, Medic, Scout, Bio-Engineer, Combat Medic, Commando, Creature Handler, Dancer,Doctor, Fencer, Image Designer, Pikeman, Pistoleer, Ranger, Rifleman, Smuggler, Squad Leader, Swordsman, Teras Kasi Artist
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
DragonFire7
Tue Jan 27, 2004 6:41 pm
#2

5. Jedi Hunters?

If anyone can give me one good reason why TKA should be able to hunt jedi i'd be amazed. If you wish to be a bounty-hunter go for it. BH's need something to call their own. Not only does this idea makes no sense, it isidiotic.

-------------

they shouldn't a small minority believes this


---------

TKA's deal a lot of damage but lets look at some of the drawbacks


-Have to be extreamely close to attack

-can not move and attack...


So yea if u stand still long enough..expect to get knocked on your ass and pounded on. KD is fair because a good martial artist will knock someone off their feet...its the obvious thing to do...if u can't stand or move your just that much more easier to kill


Commando...BH etc...all have the advantage of ranged weapons..and firing while moving...a TKA can't do **edit** to you if your standing 30m away and shooting while running away..sure we can /burstrun your ass but we won't catch you and be sprawled on our backs cursing our lack of ranged abilities...





Ryric Krael- Master Armorsmith
Emissive Technologies
an Armor Crafting Company
Avian City, Talus -6055 377
Coronet, Corellia: -411, -5508
DragonFire7
Tue Jan 27, 2004 6:48 pm
#3

Let me add the comment that if you want TKA and BH's to both hunt jedi the system would have to be BH's hunt Lightside/low level (undeclared) Jedi while TKA hunt down dark jedi...TKA's according to lore kept Jedi incheck...and that would seem to fit with slapping down the lightining happy dark jedi...


just my 2 cents and i don't even want TKA's to get bounty hunting options





Ryric Krael- Master Armorsmith
Emissive Technologies
an Armor Crafting Company
Avian City, Talus -6055 377
Coronet, Corellia: -411, -5508
64Bit
Tue Jan 27, 2004 9:22 pm
#4

As a master marksman, not master rifleman, I can do much more damage with a rifle, pistol or carbine than I can as a TKM. Especially when you look at weapons that can have at least 125-400+ damage. Also, you have a choice of type of attack based on the type of opponent. You can choose energy, heat, acid, blast, kinetic. We only have kinetic and with everyone running around in 80%+ kinetic we don't do much damage.


The 20-30 seconds thing is not TK but brawler. Without master brawler the timer is 10 seconds. Also, everytime you try to stand, if dizzied, you can get off one attack. This happens alot with NPCs. Also, while you are KD/Dizzied you still dodge and counterattack while you are on the ground.


Reformatting the hard disk on my main PC, crashed good today,otherwise I wouldn't take the time. God I'm tired of all the whiners. Wish they could enforce a minimum age for players. Maybe even at 13 it might help.



===========
Bria - retired
Chilastra - TKM - MD
exMCH,MScout,MMarksman,MBrawler


64Bit
Tue Jan 27, 2004 9:24 pm
#5

Also, we have almost no defense against kd, dizzy, stun, blind ourselves. Ah, screw it.



===========
Bria - retired
Chilastra - TKM - MD
exMCH,MScout,MMarksman,MBrawler


Page 1 of 1
Previous Next