Teras Kasi Archive
Thread: TERAS KASA Master now... what next?
I just go tka master and there's nothing to do. It was alll exciting getting here but after realizing I can't fight pvp unless i'm 5m away and seeing CH with there pets solo'ing just about everything and any thing I'm think I'll change professions... (I'm keeping meditation it's awsome)
Looking at what's avaiable I think I'm going to go tka(meditation)/pistoleer/smuggler/medic
any thoughts?
preach it brother, preach it!
rLHitman wrote:
you are the kind of person that should not be a teras kasi master. why do you complain about fighting from 5m, if you went through the whole **edit** tree doing it? get over it man. if you don't like it, pick up bounty hunter/pistoleer like everyone else. some of us like the challenge, and like beating people to a pulp with out fists
Get something with some type of ranged...I'm a Master Commando...I'm now going for Master TKA as well...I can fight up close with fists, and if things get rocky or if I am hitting something big, I can put a quick flame dot on them to speed up the fight...or if they try to run away, instead of chasing them, just pick them off from a distance...Also a great way to pull something instead of having to run right up to it...give it a quick shot and it will come running to you...Plus if you get Master Commando that another +30 of Melee Defense and some Ranged Def. Down the road, Commando's are hoping to have at least one of our own Ranged Specials (currently all are only usable 16m or less)...But our Launcher Pistol can be used with any Pistol Specials (/healthshot1; especially...)
Pistoleer is a great choice too...The bleed shot is very nice at healthshot2...so if your considering it I suggest getting atleast novice pistoleer...last night I was taking down some pretty big game using a quick macro to stack a bleed (healthshot2; healthshot1
then switching quicking to my vks just in time for the target to get into TK range...the combo finished off the critter quickly with little damage to myself. Pistoleer also has some nice Melee Def +'s on the the non-master boxes.
Many consider Smuggler to have some of the best shots in the game...very comparable to Pistoleer for ranged shots and low blow alone makes it worth while...
Medic is ok...you really on need Medic Novice to use Stim b's (which can give you up to 400+ heal)...
My template will give me Master Commando, Master TKA, Novice Medic
Good luck...it's a hard choice...
rLHitman wrote:
some of us like the challenge, and like beating people to a pulp with out fists
/agree I was jumped this weekend by an imp outside starport on coronet, well I had my TK title off so I just ran up to him kd2, mind hit = no more imp. He sent me a tell after that saying he thought I was just a newb .. made my day hehe.
I feel sorry tho that it took you till Master to relize you werent going to like TK, I mean you should of known going in what the limitations of melee are. Ive been both ranged and now TKM and I have to say I have more fun now than I ever did as a BH. Rather than drop it give it some time, the new 10m special range is awesome. If I were going to go ranged tho I would keep TK and pick up rilfeman, anyway good luck on whatever you choose.
I was gonna post on what garvin said.
Go pistoleer and DF smuggler line. Lowblow, then panicshot, run up, dizzy, kill, repeat. But also, you have good enough pistol attacks for long range fighting too. Lowblow, panic the crowd, fanshot the crowd. Laugh at them Smack em. You seea commando chasing you. Do a panic shot, then lowblow, laugh at him with your so sweet TKA moves of death. Plus, the defense of Pistoleer/TKA is insane. Lots of defense vs KD, and if you do fall, combat equilibrium.
It was alll exciting getting here but after realizing I can't fight pvp unless i'm 5m away
This is compleatly false. Use unarmed lunge for posture change andBR to catch the kiters. If they are running (keeping you from hitting them) then BR/KD/Dizzy them. They thought it was fair preventing you from attacking so turn-about is fair play. Buildings can give a ranged enemy the 'unable to see target' message so use them. You are a close-quarters-battle class, force your opponent to close quarters. VK's are pointless until you are done landing your specials.
The only duels I have lost since making master were with another TKM. PvP has been pure fun (unless I was unable to BR!) Even BH's in composite drop under a hail of UH3's. Keep practicing with the class, you don't need to change, you just need to understand how your specials work. ALWAYS use unarmed lunge for posture change.
I love this class. Best thing I did in this game was go Smuggler and drop it for TKA.I never would have thought about unarmed otherwise!
Yea, as of last week ![]()
TKA is incredible fun. I see myself rotating out secondary professions frequently, but TKA.. that's not a profession, it's a way of life... (just ask a trainer)
If you're being kited then stop dueling in open areas. or take up CH. or Pistoleer. or Commando. or Rifleman. or Carbineer. or Smuggler. Even Marksman with support IV (suppression fire) can slow kiters enough for you to switch to VKs and KD2;headhit;headhit;deathblow.
chosonman wrote:
I just go tka master and there's nothing to do. It was alll exciting getting here but after realizing I can't fight pvp unless i'm 5m away and seeing CH with there pets solo'ing just about everything and any thing I'm think I'll change professions... (I'm keeping meditation it's awsome)
Looking at what's avaiable I think I'm going to go tka(meditation)/pistoleer/smuggler/medic
any thoughts?
drop TKA and master dancer...have you mastered every profession. seems that is what SoE thinks would be fun...to grind for fun.
what? grinding is not fun for you WTH how dare you! hehe