Teras Kasi Archive

Thread: New reasons to love the TKM/CM template

ChoNaguriai
Mon Nov 17, 2003 6:57 am
#1

I am a TKM who is raising up the Combat Medic tree. I know that TKM/Doctor is a popular spec, but let me tell you why I like TKM/CM better. First, though, let me state that you cannot master both, so I recommend a 4-4-0-4 build on CM. You can buy your supplies instead of crafting them yourself.


CM's are currently the only class who can heal all 3 pools... and they do it well. When you heal mind, you take some wounds; but with TKM you just meditate them right off. Also, you don't have to worry about getting the Scout Explore tree for Terrain Negotiation. The skill is built into Combat Medic, along with some Burst Run Efficiency (no mask scent though). On top of all of this, of course, you get some nasty Poison and Disease to spread around.


Sure you can't buff yourself, but I know on Radiant Master Doctors are a dime-a-dozen. There are usually at least one or two at every major city or advanced planet outpost. The buffs are fairly cheap, from 4K-5K for a six pack. Why spend the points on Master Doc when you see them every time you turn around?


From those that have tried the TKM/CM template, what are your thoughts?




Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
wildcard1973
Mon Nov 17, 2003 2:05 pm
#2








ChoNaguriai wrote:


First, though, let me state that you cannot master both, so I recommend a 4-4-0-4 build on CM. You can buy your supplies instead of crafting them yourself.






Fo those people that have a hard time reading.



Wildcard
Retired Tactical Commander - Ghosts of the Republic


I strike from the shadows, I do not exist.


Roicou
Mon Nov 17, 2003 4:07 pm
#3

I am doing TKA/CM too but I did it a little different. I got Master CM and am getting 4440 of TKA. I'm not sure this is the best way to go though because I miss out on the goodies you get as TKM and I don't think you get much of any benefit at Master CM other than the ability to craft better meds and poisons. So I might change this and master TKA instead.


But my experience is with this combo is that it is awesome. Since you are also a Master Medic, you can heal yourself very well in battle. You can heal others as well as pets. And then when you get the occasional kiter (<cough> I mean all the time) you can slap a nice little mind or action poison or disease on them and make kiting you not such a fun ordeal. I tend to like diseases for kiters because it makes them have to go sit in the cantina or medical center for a while and think about whether they want to kite me any more. Also it is hard for them to continue using all their special shots when their entire action or mind bar is black. At that point all they can do is run and hope their burst run outlasts yours because we all know what will happen to them if we catch them :-)


Now the drawback to this is the nice little nerf they did to the CM profession on the last patch. The poisons no longer incap people. So you can hit them with a poison but unless you can still hit them with something else they are going to be able to continue kiting or running from you. Still, it is a pretty lethal combo as far as I'm concerned.


Slopius
Tue Nov 18, 2003 1:02 am
#4

Are you sure you have enough points to master combat medic and TKM, i counted i thought you couldn't maybe i miss counted please count again to make sure.

_Macabre_
Tue Nov 18, 2003 1:15 am
#5

You're 11 points short of being able to master both. Perhaps you forgot to count up the Marksman/Support line pre-req for CM.



Jiawa,
Teras Kasi Master / Master Doctor
Master Smuggler (Retired)
Master Creature Handler (Retired)
Spunjah413
Tue Nov 18, 2003 1:17 am
#6






Slopius wrote:

Are you sure you have enough points to master combat medic and TKM, i counted i thought you couldn't maybe i miss counted please count again to make sure.







if you read coorectly he stated that you CANNOT master it but you can have 4,4,0,4 which is everything besides crafting


on a side note....i was a CM about 3 weeks ago and it was awsome. throwing area mind poison and disease in a huge group of imps was AWSOME. just be prepared for the hatred tells once in a while about how you are gonna be nerfed (which you are not and the devs have stated so).




SpArDoK
^Pf/ä^ 6ä`0 MûZcOPa
^PMûZcO
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