Teras Kasi Archive

Thread: Excellent post on defensive stacking by Fencer correspondent

Mister_Heavy
Tue Dec 09, 2003 8:24 am
#1

Raphayl, the Fencer correspondent, has put together an absolutly excelent post on how passive defensive mods like dodge, counterattack, etc. currently work in the game. It's worth a read for anyone interested.




The Real Scoop on Dodge, Pistoleer/Fencer, Stacking Issues, and Nerfs



Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
Cielago
Tue Dec 09, 2003 10:15 am
#2

Very interesting, thanks to the fencer correspondant. I posted the link on my home server.




Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Sosstuborx
Tue Dec 09, 2003 10:22 am
#3

I read this a few days ago. Very impressive work.


That man deserves a cookie.



I just find it a bit dissapointing that a correspondant needed to perform this work. The Dev's should have all this info at their finger tips... A competant Dev could have just told us how this was working...







Col. Cristos Diaz
-------------------------------
dashida
Tue Dec 09, 2003 10:34 am
#4

Im anticipating a mass exodus to the other brawler types... we're not the FOTM anymore guys.





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Kashir Moor · Master Ranger · Teräs Käsi

marteh000
Tue Dec 09, 2003 10:37 am
#5

WHOO HOO, amen to that... Looks like some of the attention drawn to use may fade due to the fact that we are the only meleeprofession that can't stack secondary defence mods



Thank You

Orerick Rudious (SL/Master Rifleman)
::: Phoenix Mercenaries (PXM) :::
(Radiant server)
Mister_Heavy
Tue Dec 09, 2003 11:14 am
#6


While other professions can currently stack defense mods, I don't expect that to last long. Of course, there's no official word from the devs on that.


Pistoleer/fencer will probably be the next FotM. The defensive bonuess you'll have by combining ranged and melee mitigation, plus stacked dodge bonuses and the best CoB in the game will be, well, intense.


The fencer/pistoleer combo has the additional benefit of targeting the same HAM bar, Health. Swordsman targets Mind, while Carbineer targets action. Similarly, pikeman targets action while rifleman targets mind. You could stack 2 pistol health bleeds, then close in and stack 2 fencer heal bleeds, then spam Health Hit 3 with your gaffi stick with CoB going and just never get hit.


<edited>


I just looked at a character builder, and it looks like you have exactly enough skill points to do the following


Master Fencer
Master Pistoleer
Dirty Fighting 4
Novice Scout with exploration1
Novice Medic

Not really a TKA topic, but interesting none the less.


</edited>

Message Edited by Mister_Heavy on 12-09-2003 10:19 AM



Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
marteh000
Tue Dec 09, 2003 11:21 am
#7

OMG....FOUR stackable bleeds AND CoB...thats insane. NERF NERF NERF.... nerf those pistoleer/fencers, nerf them to hell and back and then nerf them some more


Just Kidding.... GOOD FOR THEM. Im kind of happy there going to be doing so well.


NOW FIX PIKEMAN AND SWORDSMAN FOR GOD SAKE




Thank You

Orerick Rudious (SL/Master Rifleman)
::: Phoenix Mercenaries (PXM) :::
(Radiant server)
dashida
Tue Dec 09, 2003 11:23 am
#8

Wow, that's a pretty beefy template.





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0110110001101100
0110100101101111
0110111000100000
0100011001101111
0111001001100101
0111011001100101
0111001000100000



Kashir Moor · Master Ranger · Teräs Käsi

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