Teras Kasi Archive

Thread: quick question about tkm range

LyzicTheWookie
Wed Dec 10, 2003 2:03 am
#1

heya



just curious, what is the max range ofa tkm? with vibroknucklers? and is there a special lunge attack?



just doing some dueling, and thought that getting hit with vibroknucklers 22m away was odd. or maybe i just had a misconception. please enlighten.

Spunjah413
Wed Dec 10, 2003 4:04 am
#2

10m raneg with all melee classes...i think lunge is 15-18m...inbetween those lines...i forgot




SpArDoK
^Pf/ä^ 6ä`0 MûZcOPa
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DOTMaister
Wed Dec 10, 2003 4:25 am
#3

20 meters is the max with ul1, and vibros dont make a difference in range.



Jonneh
KnightHawk420
Wed Dec 10, 2003 5:13 am
#4

Note - Unarmed Lunge is not a TKA specific skill.






Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
JiveTimeMofo
Wed Dec 10, 2003 5:51 am
#5

16m w/ unarmed lunge. i tested it w/o server-side lag. range w and w/o vk is 10m.



------------------------------------------------------------------------------------
Jivetime Mofo

Master TKA/Novice Rifleman
Dalthenn
Wed Dec 10, 2003 6:23 am
#6

Hmm...why so many different answers?


I know if I weild my VK, If I'm over 5m...I get... Target out of range


Bare hands I can go as far as 9-10m...but even sometimes at 8m and unarmed I get... Target out of range

JiveTimeMofo
Wed Dec 10, 2003 11:52 am
#7

the test i did was with 2 char on same server. i made sure both distances stated were were equal. both stood still and the tka char attacked.


those were the numbers i got. any other way and you'd have to figure server lag into the equation which i've seen to be up 20m difference at times. this is with 2 comps side by side. less than 100ms ping, no packet loss.




------------------------------------------------------------------------------------
Jivetime Mofo

Master TKA/Novice Rifleman
_Macabre_
Wed Dec 10, 2003 12:01 pm
#8

Many different answers because 1) it just changed and 2) it varies based on the circumstances.


My experience after the most recent patch is that VKs have no affect on range.Auto-attack will hit up to 5m. Lunge will hit up to 20m. All other specials hit at 10m. All when both players are standing still and have been for a little while.


When moving, this all goes out the window. The reason for the range buff was that the range shown on *your* client may bare very little resemblance to the range shown on your *opponent's* client, while the server has a third idea about it. You could get hit while your client shows 25m, the server thinks it's 10m and your opponent was showing 5m. Thesynchronization issue works both ways (allowing for both an apparent increase and apparent decrease in range).


All this aside, we *still* get out of range errors when the client shows us as <5m away. The range buff didn't fix the problem at all, it just reduced the circumstances that would cause it and gave other players a newreason to complain about us.




Jiawa,
Teras Kasi Master / Master Doctor
Master Smuggler (Retired)
Master Creature Handler (Retired)
LyzicTheWookie
Wed Dec 10, 2003 4:01 pm
#9

20m is a hell of a lunge!



Thanks for the answers guys, guess in the future I better add a buffer of another 10m then

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