Teras Kasi Archive
Thread: damage mitigation and TK
VK have a pretty broad range, and it would seem that anything with melee Dam.Mit (damage mitigation =) would pretty much rock our world. I guess the alternative, especially at master, would be to switch to unarmed, but vs anything in armor, no weapon = crummy damage.
Add on to this that some of the ranged classes are getting melee Dam.Mit, and now we not only get kited, but can't hit for jack when we do get em down.
Thoughts?
This is exactly one of the reasons I pushed for Commandos to get Ranged Mitigation...I felt, as a Commando, that it was over-kill...especially with the 2.5x Melee Damage Multiplier going away.
Last I checked on TC (a couple of days ago), Commandos & Bounty Hunters have been switched to getting Ranged Mitigation...all elite Ranged professions get Ranged Mitigation...only Smuggler (that I say) has both Melee and Ranged, but that's only Level 1 of the Mitigation...so basically you'll still do full damage to Ranged professions and they'll do full damage to TKAs (of course it's all dependent on whether you pick up a secondary profession with a different Mitigation type).
/cheer
Go Commandos! I love Commandos. I really do.
So Honorable. Very Honorable.
Thank You!