Teras Kasi Archive

Thread: My idea for /citywarn (this is the one place that im sure devs will look)

SteinSlasher
Sat Jan 03, 2004 6:04 pm
#1

Itsa 3 strike ruling type of a thing


here it goes;


SRIKE1- gives the "offender" a message to behave


30 or so seconds later


STRIKE2- gives the "offender" an option that says accept or decline accept- gives the bully a 2 min.or so chance to leave. decline- all bets are off and the whole militia can attack


if accepted the second strike and 2 min. or whatever amount of time suits it best


STRIKE3- the whole militia can attack the annoying bug that won't leave


ok there it is. my way of doing it. I think that it is fair for everyone


Post your opinion, or ideas.




"Luke, Your father I am," Yoda.
maddogs
Sat Jan 03, 2004 6:23 pm
#2

heck i dont know why you think it be read here but ya i like it



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Daniel' Judson-Leonheart

Slive
Sat Jan 03, 2004 8:49 pm
#3

my idea for this is as follows:


a pop up saying you ahve been citywarned apears. while the pop up is active the player is unable to move and or speak. upon clicking the "ok" button on the pop up the player is then given 1 minute or 2 minutes to leave town. If they dont then they are dead





Who's yer -DAD-dy?!?
VelRahn
Wed Jan 07, 2004 2:57 pm
#4

gotta add my 2 cents


Someone gets citywarned, they have 30 seconds to do whatever. After that they get ejected to the nearest city boundary, UNTEF'd ! If they come back in the city, they get the TEF.


That way there's no griefing, no hassle, and someone who's there legitimately and wants to talk about why they got TEF'd doesn't have to worry about getting ganked.





(gnn[[[[[[[[]nnnWX9gggggggggggggggggggggggggggggg)

Saeria Isipai, Jedi Knight

Ceena Isipai, Master Shipwright - Proprietor, TransGal Industries
Virtutis Civitas, Naboo, Sunrunner

(gnn[[[[[[[[]nnnWX9gggggggggggggggggggggggggggggg)
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