Teras Kasi Archive
Thread: My idea for /citywarn (this is the one place that im sure devs will look)
Itsa 3 strike ruling type of a thing
here it goes;
SRIKE1- gives the "offender" a message to behave
30 or so seconds later
STRIKE2- gives the "offender" an option that says accept or decline accept- gives the bully a 2 min.or so chance to leave. decline- all bets are off and the whole militia can attack
if accepted the second strike and 2 min. or whatever amount of time suits it best
STRIKE3- the whole militia can attack the annoying bug that won't leave
ok there it is. my way of doing it. I think that it is fair for everyone
Post your opinion, or ideas.
my idea for this is as follows:
a pop up saying you ahve been citywarned apears. while the pop up is active the player is unable to move and or speak. upon clicking the "ok" button on the pop up the player is then given 1 minute or 2 minutes to leave town. If they dont then they are dead
gotta add my 2 cents ![]()
Someone gets citywarned, they have 30 seconds to do whatever. After that they get ejected to the nearest city boundary, UNTEF'd ! If they come back in the city, they get the TEF.
That way there's no griefing, no hassle, and someone who's there legitimately and wants to talk about why they got TEF'd doesn't have to worry about getting ganked.