Teras Kasi Archive

Thread: Meditation Should do BattleFatigue

LordKalibah
Tue Jan 06, 2004 5:28 pm
#1

Hear me out


IF not battlefatigue+wounds then drop mind wounds and give us Battlefatigue + health and action wounds simply because its MEDITATION- it calms us- regenerates us so we are ready for combat - so why after meditation do we have batttle fatigue? were suppose to be rested!

Sharwen
Tue Jan 06, 2004 5:36 pm
#2

I have to disagree. It already heals a great deal of things, and I'd rather have my mind wounds healed than my fatigue. As it is now, I don't even bother getting fatigue healed except very rarely, when it gets like 300+ will I actually look for an entertainer to heal it.
VikaLine
Tue Jan 06, 2004 6:22 pm
#3

lol meditate is fine the way it is, with the exception of force of will everything in med line works great.



Vikaline
-Master Doctor
-Tera Kasi Master
SoonToBeBountyHunter
Tue Jan 06, 2004 7:14 pm
#4






LordKalibah wrote:

Hear me out


IF not battlefatigue+wounds then drop mind wounds and give us Battlefatigue + health and action wounds simply because its MEDITATION- it calms us- regenerates us so we are ready for combat - so why after meditation do we have batttle fatigue? were suppose to be rested!





pointless post



Don't Ask Why I Chose The Name.
I decided Not To Go BH...lol...
-Theterminator
Hendlefe123
Tue Jan 06, 2004 10:10 pm
#5






VikaLine wrote:
lol meditate is fine the way it is, with the exception of force of will everything in med line works great.




I like Force of Will. It's something useful to have.




X Leto :: Fencer :: Doctor :: Bria X


BrainWave_TheHorned
Wed Jan 07, 2004 12:12 am
#6

yep force of will is nice but a reuse time set to 1 hour ???? it should be like 5-10 min



------------------------------------------------------------------------------

BrainWave Dark Side Fish from the Farstar server

Template: Tank Fish

Professions: Brawler, Teras Kasi, Swordsman, Fencer.
Abadon
Wed Jan 07, 2004 5:16 am
#7

5-10 min timer for for FoW ? Are you nuts ? FoW is one of the most powerfull ability in the game. Beeing able to get back when you are incaped .. I killed countless peeps with FoW, and ever more now with my flamethrower... its an invaluable ability.



30min timer sound more realistic to me.. 1 hour is sorta too long.



Look, i'm zabrack TKA, Commando. I just had some fights with imp in theed few min ago. I did killed 6 peeps before they could kill me, thats when a CM joined the fun with mind poison. Well, Stim D, zabrack equilibrum and FoW that worked ... i killed 4 imp before i was incaped, then FoW worked i stood up and flamesingle2 on that imp .. one shot kill (he was already hurt), then finished off another guy.



W/o FoW i couldn't do that. FoW is really an extrem usefull ability (when it works )




Well anyway back to the topic, i think meditation is fine as of today. Beeing able to heal all your wounds including mind wounds is very nice. there's many melee who just dabble tka 4000 just for the ability to heal wounds, cure disease and poison. Only jedi actully can heal their battlefatigue, And anyway its always nice to stop by the cantina once in a while to heal your BF




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EagleShard
Wed Jan 07, 2004 7:54 am
#8

It makes sense...but would completely overpower Meditation.



Lady Gemina, Mistress of the Crimson Talons
Proprieter of the Lucky Bantha Cantina, New Hamburg, Tatooine (Dancers, Spice and a whole lot more!)
Cielago
Wed Jan 07, 2004 8:46 am
#9

Battle fatigue healing belongs to the entertainer realm and if it's added to another profession it should be the ranger high level camp.


The meditation line is currently too good to be true...free healing wounds, poison, disease, bleed, force of will..add to that BF and it's cleary overpowered.


No class or classes combo should be self suffisent ( spelling ? ).





Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Furyion
Wed Jan 07, 2004 9:09 am
#10

I agree that meditation is already perfect. We don't ever have to visit the doctors office for wounds, and entertainers already have so little usefulness, I wouldn't want to hinder them even further



________________________________

Sulley Hawkeye - Scylla

"Whoever fights monsters should see to it that in the process he does not become a monster. And when you look into the abyss, the abyss also looks into you." - Nietzsche
Kiria-Darkstorm
Wed Jan 07, 2004 11:43 am
#11






LordKalibah wrote:

Hear me out


IF not battlefatigue+wounds then drop mind wounds and give us Battlefatigue + health and action wounds simply because its MEDITATION- it calms us- regenerates us so we are ready for combat - so why after meditation do we have batttle fatigue? were suppose to be rested!






yeah it should



--------------------------------------------------------------

Master Sergeant Kiria - Warrior - Sarlacc Pit Guild
Teras Kasi Specialist/Scout

The Red Queen.
Kettemoor (The Roleplaying Server)

www.pitguild.com

fsuchan
Wed Jan 07, 2004 12:03 pm
#12

I see where you're coming from as regards to realism, but I also think this goes against the game design. They devs seem to have gone to great lengths to make sure that BF is not field curable. Socialy they want to make sure that sooner or later, everyone ends up in the cantina.



Tholl
TC-Prime
Shubalt
Thu Jan 08, 2004 1:14 am
#13

Well if Battlefatigue is ever healed with meditate, it should be when your a master TKA. that way people cant just dabble in it and be self sufficient



=this will NEVER happen though




=Kettemoor=
Ruby-Cat
TKM
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